This looks so fun, levels feel familiar yet new at the same time. Can't wait to experience it later when I get a break from family and the Thanksgiving activities.
I forgot about hard coded spawns! I’m have decided that I am going to start making a rom hack that is specifically just widescreen! I am updating my profile to include that in my projects. This topic was a great idea! :parry: After losing my ability to login to the website I was unable to see my ol...
Thanks Superluigi! :banana: Arich done, model was done by my friend AlphaPictoris, coloring and hairs done by me. https://i.imgur.com/JCW0JhQ.jpeg https://i.imgur.com/nUzhbsH.jpeg https://i.imgur.com/sDmCAZ9.jpeg https://i.imgur.com/afUqI7C.jpeg https://i.imgur.com/X3sad1w.jpeg
Thank you Super Luigi! :thumbs: I have been working on more non DKC 3 areas, but I really want to finish the whole DKC 3 map first, so I will have a new video soon of Kremwood Forest, just need to adjust a few things. Here is some early work on Kaos Kastle, it still needs a ton of work. It will have...
Testing furless Kiddy at the moment, have to fix a few glitches but should be fully playable soon with his fur added in later. https://i.imgur.com/LlnIxwA.png https://i.imgur.com/OFEeZ72.png Swimming test https://i.imgur.com/fAhqtJP.png Funky is also in, but still animating him at the moment. https:...
Yes, I always loved the Mekanos area map because of that dam.
Update: The exterior to Cranky's Video Game Heroes stage was never shown so for now it is inside a Swanky's Sideshow's tent, I'm sure Swanky wouldn't mind.
Well, that is exactly word for word how I see the work you're doing on DKCLB. Thank you Simion32. Mekanos update: Programing a terrifying flying Kaos. https://i.imgur.com/mUxze4U.jpeg https://i.imgur.com/VNzRBJB.jpeg Software update for Kaos. https://i.imgur.com/tzTuYTy.jpeg
I still have to animate Belcha and his teeth but wanted to at least show him in the video. Yes, it was a little odd to use the Swanky's Dkc 2 interior for Dkc 3 but I thought since there are no exterior shots of the tent in Dkc 2 that I know of then I would mix them up, I have to do more than 10 ten...
The music choice was definitely a highlight of the video for me, although the scenery definitely mattered more. Wrinkly's N64 probably should have had Super Mario 64 in it, but Donkey Kong 64 does fit better, and I also liked how the vehicles bobbed in the water. As always, you've done well once mo...
Thats great to hear Super Luigi! It still needs a lot of work and detail though, here are a few more shots, the Lost World area. https://i.imgur.com/Ro0Y6sr.jpg Any idea what mine area this is? :gnawty-lol: https://i.imgur.com/VNEnV9l.png Who wants a rug made of real Kremling skin ? https://i.imgur....
Thank you, I have been working on the night and day cycle and its done. The Lost World looks scary at night. https://i.imgur.com/BiJtsuC.jpg https://i.imgur.com/rZPl0Zz.png Inside Krocodile Kore's jaw https://i.imgur.com/nGPId9b.jpg https://i.imgur.com/TUhv8oU.png
I had to restart the project several times due to losing all progress when updating to the new game engine and when I changed computers, so it was very difficult to get everything up and running again, but the project is on the right path at the moment and I'm very happy with the progress, specially...
This is amazing! I would absolutely love to play a game with just updated graphics like this plus true widescreen mode. How difficult is it to make this a reality? I can Imagine upscaling each separate layer of a full map might make things easier but it would require a whole new game engine?
Hi everyone, sorry for the lack of updates but I couldn't login for the last year after trying many times and I was finally able to login today. Here are some video links of the latest progress. Would love to hear what you think so I could make the game better. hO0O-QJXdVk OH-tW_h1u9U VryHKHN6_do oh...
I recently found out about the BSnesHD and its widescreen options so decided to try it with the DKC trilogy, it didn't work as it should, widescreen area graphics pop in and out, but it gave me a preview of what it could look like if done properly and is amazing, imagine been able to see about 40% m...
Toxinz1181 wrote:Any news on the project? Your animation for DK looks great!
Yes, I have been working on this as often as i can, I basically started from scratch on a new Unreal engine update, the game looks 10 times more beautiful than before.
I really don't want to see this site disappear, the maps and gallery section helps me so much with my project, on top of an amazing community, even though I don't post much I'm constantly visiting and using the website's resources as references.
Don't the GBA games use different, newly-made landscape models? Or is that just DKC3? In the GBA version it seems like they used the same 3D models for objects like Kong Kollege and Cranky's cabin, so it shows other angles, even if they are low quality it gives me a better idea of what some of thos...
Another level : Bramble Scramble ixl2TGIvGUA I tried offering him all my 3D models to speed up a full remake but he didn't answer, maybe overwhelmed by thousands of messages or not interested to avoid Nintendo getting involved, anyways this is beautiful, If I could I would do a full remake like this...
Hi everyone, I'm still working on this project, I won't give up, I'm actually in the process of redoing all 3 islands on the new UE4.2 game engine, this is taking longer than I predicted because I am looking to get the islands as close as the original renders, so there are a few parts I have to redo...
File type, if possible .Dae, I use Sketchup for modelling so it would make things easier for me if I need to modify the file. Size, it could be any size. Textures, not needed, a simple color to match all the parts that will be the same material will do. Here are the models of the ships, needs a lot ...
Old render of Wrinkly's classroom, halfway done, I don't think I shown this one before? http://i67.tinypic.com/2ljktj5.jpg http://i65.tinypic.com/212y4w3.jpg Its missing half because I just copy that half when I'm done with it, plus its easier to model the interior and saves a lot of time. Is there ...
I think something like that would work better as an actual level, just like it was on the original game where you are on the world map and jump into the level, but as it stands on the game now it will just be something you can ride, and maybe get run over or fall off it and die. I made all the asset...
This might sound weird, but how long would the roller coaster ride looked like in the map had it embodied one of the levels (Target Terror or Rickety Race)? Would it loop around the entire carnival? It would be impossible to recreate those levels here because they are 2D and would probably be miles...
Kiddy is looking awesome, mate! Are there news? This project deserves more views! Thanks, I have some updates but not major, I'm really shooting for a demo sometime in the next few months. Next update I want to show game play with characters and enemies interactions, not just the player running aro...
I have rigged all the models I have posted here so far with standard jump/walk and run animations, but I'm not getting good results like I want to. Like I mentioned before, all the rigging, animating and coding is not really my forte, so that part is really slowing things down a lot for me.
Well done once more, dear Cosmicman . All of your work looks very detailed and amazing. Please continue to succeed greatly and be a hero to children everywhere! Thanks again, super luigi! Here is happy Kiddy! I'm learning how to rig the face for expressions but I think is taking too much valuable t...
I think I asked a few years back, or maybe I asked Simion32, but I wanted to know if its possible to play the game widescreen, not stretched but real widescreen, something like what Nintendo did with Mario Maker, the game could benefit so much from this, imagine all the extra time you have to plan a...
Thanks, I wish, I do these looking at youtube tutorials. Edit : Enguarde, Squitter and... More Klubba. I need to work on a few details like his hands and feet but thats about it... Oh, and his klub. http://i64.tinypic.com/14ilitl.jpg http://i66.tinypic.com/2hywa6q.jpg I love his side profile http://...
Thanks again, I don't think it will take as long as you think it will, the 3 islands are mostly done. The main characters are done, I need to work on the enemies models, animations then missions and more complicated stuff. As of right now it could take a player up to 2 hours just sailing and explori...
I will do that as soon as I get on my computer. Update, on adition to Kiddy I got Donkey Kong, Diddy and Dixie Kong playable. Too bad they use a walking animation for now but I'm working on trying to find a proper monkey walking related animation. DK Renders http://i68.tinypic.com/qrbuqd.jpg http://...
Oh my goodness. Kiddy is looking wonderful. Splendid work, Mr. Cyclone, sir. Thanks for the kind words but I think you got Cyclone's 3d thread confused with mine. :gnawty-lol: ... Disregard my incompetence. No problem, I'm actually happy to see my work is somehow comparable with Cyclone's enough to...
The Legend of Donkey Kong: Kiddy of the Wild. That's not a very good name, but I still see your project as amazing, Cosmicman . Well done! Haha, thanks, I have done some more progress on the map but putting some effort on the main characters, Kiddy is the first to be almost completed, finally fur w...
My plan now is to make it playable similar to Mario 64/DK64, but with the option to go first person, I have not played Zelda yet but from what I have seen I think I will draw more inspiration from those games I mentioned. As of right now I have no issues with making 3D environments or characters, I ...
Oneof99, you are right, I have like 8 different grass types in there, I will try to keep it down to 3 or so and it won't make any difference on the map since they look so similar, also my computer video card needs to be updated but I think Fraps is also lowering the frame rate a bit, I will try to o...
Well, I managed to get Kiddy in the game, very messy rig but at least he is playable. This is a big step for me, I had nothing but issues with rigging him and getting him in the game, next up I hope to have enemies in there as well as DK and the whole gang. Videos: VbrtelSTmuA NLQFFaCDo4o HvkQqCBrdlI