Hey lads, I gave your game a play: Fantastic game, nailed the feel, the style, graphics, musical atmosphere and everything. Love it! Anyways, I want this game to be perfect as it could possibly be so unfortunately I am listing bugs I noted as I played. Bounciness of Tyres can feel off. When you hit ...
Seven level designers is more than enough so you're covered. I think I'm all out of ideas or inspiration, though you can refer to 'dkc reloaded' game and YouTube vids in the Rom hacks section if you need ideas particularly for intense high speed stages.
I'm just curious, who designs the levels? How is the planning going for those? I havnt played the demo yet (no net on my pc, on my mobile) but I noticed in one of the previews with the construction area (city level with girders) that you got to the midway barrell quite quickly. Is each level going t...
Thanks matey, yeah been a while since I've worked on a hack. But thank you muchly for the birthday wishes. Hope that dkc project is progressing, can't wait till we make awesome levels with multiple Kong's haha.
Just a few suggestions and ideas in case you were to edit it later. Just finished the snow world. Lives. A level with easily accessible and plenty lives would be good as it makes dealing with the later worlds without saves/funky's flights much easier. Pain in the ass gathering lives in your game for...
Matt is absolutely right. When hacking dkc and in particular, bouncy bonanza, if there are too many objects the tune is similar and creepier. The tones change but tune is similar. Give it a try sometime highway Cody heh. Oh, and once the music bugs, it stays bugged for all other levels and overworld...
Hats off to you heh. This is an exceptional hack. Only up to the third world (im going to play this fairly. No save state). Millstone mayhem was a tough little cookie. Currently trying to figure out how to pass the zingers by the swinging ropes without touching them in tree top town. Though I alread...
Testing this on my crappy laptop. Just something interesting that I noticed - When you click on other windows while this program is running the % thing runs up really high up to 85% or so. As demonstrated here: 0000000001.PNG to 0000000002.PNG And this is what happens when I full screen and F11 the ...
I played this and it was great. Really enjoyed the motion control combat systems and the final battle(s) were epic. Especially when you are going down the hill. Couldn't believe that the Wii could handle doing 'that'.
Forgive me if I'm asking a stupid question. Are we able to import hacks (.smc such as DKC Reloaded) into this and then continue making edits with all the new variables?
I don't think they are tricks heh, they are successful tools to capturing a fickle audience. Colour can go hand in hand with art style. Successfully done it creates a completely different game ala Okami and the paint brush style. Orchestrated music has nuances that computer generated music cannot im...
Heh, I havn't come here too often myself. DKU is more active and there are more discussions about more of everything. But there is more fighting. Actually what hooked me on there was Mafia which is a great forum game. DKC Atlas is a great technical and support forum and coming back it seems to actua...
I think you might be focusing too much on the negative advertisements of men heh. I've never seen an ad placing men as dumb except maybe stumbling when they see a beautiful woman.
Nice one Kong Fu! Crazy talented to do it. THough I don't understand lbp and how it works. Looks like that was very hard, especially the K Rool figure.
Diddy Kong is the Key. Keep trying and remember that you can use some bugs (such as hitting an enemy from underneith after hitting another enemy on the head) to your advantage.
heh, still plodding along and gets updated every few months or month. I'm busy being a lawyer's apprentice and having a gf. Though lots of stuff has unusually popped up in the past 2 weeks...
Yo Simion32. I was thinking of names for Markster's stage and here's two things I want to know about the editor. This is specifically ideas for Slipside Ride. Is it possible to reverse the direction of your levels? As in you swap the start the the finish. This ends up in levels going from left to ri...
Simion32 says: I moved this valuable post here for future reference before another topic's deletion. Sounds like a decent idea :). Why not add additional levels in the current worlds? Jungle Hijinx Jungle: EXpress Flying Mess (Jungle with expresso) Mines Jumping Jammers (mine cart) Vine: Silico...
Holy crap Simion! This is amazing! I had my doubts at first as it looked way complicated from the screen shots. But f--- me the simplicity and multi-accessibility of the program is astounding.This is a much more superior product then DKEdit. Here is a question, have you got all the obj/enemy definit...
Cool level though there's a few game breaking bugs. Pity you couldn't apply this to the other mine cart level for DKC Reloaded >< heh ah well. If you survive to the middle section and break a DK barrel, DK or Diddy won't come out and join you in the cart. If you get hit afterwards the mine cart simp...
Version 0.31 has just been released. Download the new version by clicking below. DKC_Reloaded_v0.31.ips Notes: Simion32 , I did not include the camera fix as I tested out Jungle Hijinx and the camera seemed to be 'off' in at least in one area. EDIT: If that can be fixed I'll implement the camera add...
If you mean the integrated DKC .smc file and .ips file, then in whatever folder your zsnes.exe is or wherever you normally access your ROMS in the file from zsnes or whatewver player you use.
Hold on to jump and run/grab/roll buttons and do not let go after making your first jump. EDIT: Saw this interesting bug while Editing Orang utang gang. It doesn't look extraordinary... But it's extraordinary because you can still move while in bugged environment. This pic is taken on the left side ...