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Re: DKC Custom Level Ideas

Simion32 wrote:Do you mean you put it together in Photoshop? Because I seriously doubt you drew the walkable part. :scratch:

I mean that i drew the level design :P
I used a modified DKC cave tileset to build it, but i don't 'copypasted' any terrain from the cave levels ;)
by AryelShark
September 2nd, 2012, 2:28 am
 
Forum: DKC Level Builder
Topic: DKCLB Custom Level Ideas
Replies: 419
Views: 1187864

Re: DKC Custom Level Ideas

Redundant quote removed by Qyzbud


Thank you :D
I designed it by myself on Photoshop :)
To add a sphinx on the background could be a interesting idea ;)
by AryelShark
August 31st, 2012, 6:24 am
 
Forum: DKC Level Builder
Topic: DKCLB Custom Level Ideas
Replies: 419
Views: 1187864

Re: DKC Custom Level Ideas

Here's a fake screenshot of my new archetype: The Kremlahari!
by AryelShark
August 31st, 2012, 5:32 am
 
Forum: DKC Level Builder
Topic: DKCLB Custom Level Ideas
Replies: 419
Views: 1187864

Re: DKC Custom Level Ideas

I finished a model for a brand-new level archetype: Desert! :D
I've sent a model of the level to leocore, later i'll upload a preview here ;)
by AryelShark
August 30th, 2012, 11:41 am
 
Forum: DKC Level Builder
Topic: DKCLB Custom Level Ideas
Replies: 419
Views: 1187864

Re: Donkey Kong Country 4!!! begin ;)

After so many days without posting anything, I will now show the system of teaming up almost complete, lacking saw very few adjustments and a preview of "Konkreto" stage (this stage will still have issue, add still missing BG blur effect, foreground's, etc.) http://www.youtube.com/watch?v...
by AryelShark
June 2nd, 2012, 12:20 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1681
Views: 7636303

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