DKC Chaos

Posted:
March 1st, 2017, 1:47 am
by rainbowsprinklez
Inspired by SM64 Chaos Edition, this game randomly f's with you and will sometimes offer 'X to fly'! So press X a lot
https://www.mediafire.com/?i83igi98tt6zyf0
Re: DKC Chaos

Posted:
March 1st, 2017, 9:18 am
by OneOf99
Er, yes. It is rather chaotic!
This is pretty interesting, can you list the exact rands that occur?
Re: DKC Chaos

Posted:
March 2nd, 2017, 12:57 am
by rainbowsprinklez
Yes
There's a global that goes in all stages that fires every 15. The hacks are:
A speed hack (donkey moves at 50 subpixels/sec, diddy at 1000. horizontally) 5/9 chance
Invincibility. Both kongs. 3/9 chance
No collision (looks like invincibility, but you also will pass through trees/tin cans) 1/9 chance
There are also some stage type specific that fires every 12 sec
Land:
Lock SJ (SJ is locked to 0, which results in you go into sj if you press b) 4/12 chance
No jump (prevents you from jumping) 3/12 chance
X to fly (enables x to fly with NO side effects, so if your jump is normal, you have it) 5/12 chance
Nothing for water
Boss
SJ (like the land hack, locks SJ at 0) 1/5 chance
Re: DKC Chaos

Posted:
March 2nd, 2017, 12:58 am
by rainbowsprinklez
Global changes on the overworld. Specific do not
Re: DKC Chaos

Posted:
March 3rd, 2017, 12:00 am
by rainbowsprinklez
I tweaked it
https://www.mediafire.com/?5kitkd1fk6oglkkThe 'no collision' byte caused crashes