The Country Engine (WIP)

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The Country Engine (WIP)

Postby DonkeyTheMonkey » October 24th, 2013, 5:17 am

Hi to all!
Im new here and wanted to Announce my Game Maker 8 Engine!
The name of the Engine is : The COUNTRY Engine
It will be a easy to use Engine that allows you to make your own DKC Sequels.
Right now,i dont have any screens uploaded yet,i will do that later,but here are a few informations about the engine:

FEATURES:
- Many Items and Enemys from the good old DKC games and new ones (maybe stuff from DKCR)
- A Playable DK with Walking,jumping,running,ducking,Rolling (Attack) and throwing Objects! Yet other moves needs to be done...
- Fully working Hud System that is just like the original game ! (Displays bananas if you collect them and then fades out if you dont collect any more.)
- A Flawless working Movement code!
- Many more! This will be updated later..

Now i have just a few questions to you guys...
Do any of you know maybe the original speed when walking/Running and the original DK Jump height if jumping?
Do any of you would be able to make animated gifs (or strips) for game maker to use,due DK and the others has a really large amount of Frames,which will make my job even harder...I used the DKCR Exported sprites before but the image width and height is way to much to be honest.
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Re: The Country Engine (WIP)

Postby Qyzbud » October 25th, 2013, 2:55 pm

Simion to the rescue! Excellent notes — they ought to be of significant help. :)

Sounds like a good project, DTM; I look forward to seeing it progress. :thumbs:
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Re: The Country Engine (WIP)

Postby DonkeyTheMonkey » October 25th, 2013, 11:44 pm

Here are a few screenshots from the Engine ;)

Engine Title Screen:
Spoiler!
81pg5d3kz4aj.png
81pg5d3kz4aj.png (84.49 KiB) Viewed 15431 times

http://www7.pic-upload.de/25.10.13/81pg5d3kz4aj.png ← region-restricted server

In level1 - 1
Spoiler!
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8rgm6irygf28.png (48.18 KiB) Viewed 15431 times

http://www7.pic-upload.de/25.10.13/8rgm6irygf28.png ← region-restricted server

In level1 - 2
Spoiler!
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2vfc47uss2w4.png (86.48 KiB) Viewed 15431 times

http://www7.pic-upload.de/25.10.13/2vfc47uss2w4.png ← region-restricted server

In level1 - 3
Spoiler!
le1stw9fxql4.png
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http://www7.pic-upload.de/25.10.13/le1stw9fxql4.png ← region-restricted server

Dead!
Spoiler!
h19pxwthhlcs.png
h19pxwthhlcs.png (81.51 KiB) Viewed 15431 times

http://www7.pic-upload.de/25.10.13/h19pxwthhlcs.png ← region-restricted server

:k: :o: :n: :g:
Spoiler!
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r4jfx4iqea6r.png (88.96 KiB) Viewed 15431 times

http://www7.pic-upload.de/25.10.13/r4jfx4iqea6r.png ← region-restricted server
Last edited by Qyzbud on October 26th, 2013, 10:22 am, edited 1 time in total.
Reason: Images attached due to original host's regional restrictions
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Re: The Country Engine (WIP)

Postby Qyzbud » October 26th, 2013, 1:52 am

I'm very curious to have a look, but none of those screenshots are showing up — all I see is the following:

Image

:|
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Re: The Country Engine (WIP)

Postby VideoViking » October 26th, 2013, 5:25 am

I could see them just fine.

EDIT: de belongs to Germany. I wonder if each country has a hotlink prohibition to certain other countries. Could there be a hotlink filter for yours in Australia?
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Re: The Country Engine (WIP)

Postby DonkeyTheMonkey » October 26th, 2013, 6:25 am

May you be able to reupload them to another server? a lot of sites doesnt show up for me due all they flash stuff and etc (i have a really slow internet speed!)
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Re: The Country Engine (WIP)

Postby Qyzbud » October 26th, 2013, 10:11 am

VideoViking, I think you were right; I viewed the post using a German proxy service, and they all show up just fine.

I've edited them into DTM's post as forum attachments. :geek:

DonkeyTheMonkey, it's not a big deal, but the images you posted are bigger (both in pixel dimensions and file size) than they need to be; I would recommend you use the [2x] tag (instead of [img] tags) in the future, which doubles the height of a SNES screenshot (or any image of 224 pixels in height) to 448px tall; the image's width is now expanded to keep the original image's ratio in check (new adjustment). It's not exactly like what you've done here (a bit smaller, smooth pixel blending, image border), but it's more efficient data-wise, and is therefore kinder to users with slow connections, download limits, etc... and smaller screen sizes, of course. ;)
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