Barrel Cannon Factory: Test Zone!
Posted: August 4th, 2010, 1:06 pm
Barrel Cannon Factory: Test Zone (Debug Patch)
DKC1_BCFTestZone_v1.00.ips
This patch will allow extensive object testing,
with using up to 256 of the objects in the level.
Patch is For: Donkey Kong Country (U) (V1.0) [!].smc
WARNING: This patch is incompatible with other hacks using the same general area of memory.
Features:
---Warps instantly from Jungle Hijinxs straight to the test level.
---Does NOT require a previous save game to get started!
—Place up to 256 objects in the level!
—No Camera Limits, so you can place objects where ever you want to.
---Completely flattened floor except for the start of the level.
---Expressway Shortcut Cannons are built in to the top quarter of the level.
---There's a DK Barrel which is automatically hit upon level entry.
---For convenience, you're provided with a Steel Keg and Rambi.
Overwrites This Data:
---Jungle Hijinxs
---Oil Drum Alley
---Oil Drum Alley (Bonus #1)
---Objects of the level located before ODA in the ROM
---During old shortcut development, Really Gnawty got overwritten with a rope.
---Also the last few objects in Rope Bridge Rumble were moved/overwritten.
---Last but not least, the terrain for Rope Bridge Rumble bonus #1 is gone.
Note: Available objects to "place" are present in the level as Stationary Mincers. Many of these are far off-screen to prevent severe game lag.
In preparation for my Snow Barrel Blast hack, I took Oil Drum alley and transformed it into a Barrel Cannon testing facility where you can go nuts and place objects one after the other in quick succession. This allows the placing down of any "0x0001" object -- meaning it can be used to test unknown object digits to find out what they are!
Researching has been completed (but needs to be typed out) for around 129 unknown objects throughout the supposed range of Barrel Cannons in the ROM. Most of these are barrel cannons (the exceptions being 6 varieties of Necky throwing nuts).
DKC1_BCFTestZone_v1.00.ips
This patch will allow extensive object testing,
with using up to 256 of the objects in the level.
Patch is For: Donkey Kong Country (U) (V1.0) [!].smc
WARNING: This patch is incompatible with other hacks using the same general area of memory.
Features:
---Warps instantly from Jungle Hijinxs straight to the test level.
---Does NOT require a previous save game to get started!
—Place up to 256 objects in the level!
—No Camera Limits, so you can place objects where ever you want to.
---Completely flattened floor except for the start of the level.
---Expressway Shortcut Cannons are built in to the top quarter of the level.
---There's a DK Barrel which is automatically hit upon level entry.
---For convenience, you're provided with a Steel Keg and Rambi.
Overwrites This Data:
---Jungle Hijinxs
---Oil Drum Alley
---Oil Drum Alley (Bonus #1)
---Objects of the level located before ODA in the ROM
---During old shortcut development, Really Gnawty got overwritten with a rope.
---Also the last few objects in Rope Bridge Rumble were moved/overwritten.
---Last but not least, the terrain for Rope Bridge Rumble bonus #1 is gone.
Note: Available objects to "place" are present in the level as Stationary Mincers. Many of these are far off-screen to prevent severe game lag.
In preparation for my Snow Barrel Blast hack, I took Oil Drum alley and transformed it into a Barrel Cannon testing facility where you can go nuts and place objects one after the other in quick succession. This allows the placing down of any "0x0001" object -- meaning it can be used to test unknown object digits to find out what they are!
Researching has been completed (but needs to be typed out) for around 129 unknown objects throughout the supposed range of Barrel Cannons in the ROM. Most of these are barrel cannons (the exceptions being 6 varieties of Necky throwing nuts).