DKC Zero-Speed Patch
Posted: March 19th, 2008, 3:02 pm
Have you ever wondered what DKC would be like with a world completely devoid of motion? This patch will stop most, if not all, moving objects in Donkey Kong Country. If you wish to explore the game in this state, you will need to make good use of PAR codes. Please comment, and tell me if you see anything moving that shouldn't be, or if there are other problems with the patch - I will update this patch as I find more speed addresses, or if someone finds something moving. However, updates to this patch will not be first priority (unless you need something specific, Qyz). I highly recommend you start with a finished save game when experimenting with this patch. Be sure to back up your save file.
This patch is for "Donkey Kong Country (U) (V1.0) [!].smc".
To apply IPS patches, you will need this utility: Click Here to get Lunar IPS
DOWNLOAD: DKC1_ZeroSpeedPatch_v1.01.ips
Affected Objects
This patch is for "Donkey Kong Country (U) (V1.0) [!].smc".
To apply IPS patches, you will need this utility: Click Here to get Lunar IPS
DOWNLOAD: DKC1_ZeroSpeedPatch_v1.01.ips
Affected Objects
- ALL enemies
- ALL items and objects (including those generated by hand-slapping an Item Cache)
- some particle effects
- Non swinging ropes
- Themed moving platforms
- You cannot defeat most bosses.
- Arrow platforms become defective, and will disappear quickly after you step on them
- You won't be able to use any objects stored in Item Caches, except for Life Balloons