Major Features Update:
DKC Resource Editor v0.0.6.9(DOWNLOAD WAS UPDATED FOR LAST MINUTE BUGFIXES)>>> DOWNLOAD LATEST VERSION <<<ZIP HASHES: CRC32: C4AA197B
MD5: F9CE7430E5FFBA6F6A8C12B6DFB9AE48
SHA-1: 821F7CA0D4A90A3354EEBB429FAFEC4FD81BDC30
OLD ZIP HASHES: CRC32: 6881F6AD MD5: F247CE5E7551E9BB728634B45AAA6C81 SHA-1: 88BB82259E4368448223763AEB14EC5643F13C20
OLDEST ZIP HASHES: CRC32: 4DFE18C6 MD5: B94BA15F3AA6C072FA0171D1DE677526 SHA-1: 5EADF652394C911AB3B15CDA5F4B07567921C83DThere are many updates, which you can check for in the readme.html file, but here are the most notable updates:Vertical Levels Lock - Unfortunately, the vertical levels are too buggy to reliably edit, but can still be viewed. I've locked the levels from being modified to prevent bugs from appearing in those levels (and preventing them from being impassable by players).
Significant Updates in This Version:Bring Back the Sprite Viewer Mode!! (Special Request by Cyclone)Improved Controls - The controls now use the numpad keys for navigation and etc.
Jump to the Palette Editor - You can click the palette bar to go directly to a palette in the Palette Editor mode!
Sprite Names - With more INI magic, RE is able to use defined ranges of sprites to show sprite names.
Sprite Zoom - You are able to zoom in and out of the displayed sprite.
Copy Sprite Info - You can use Ctrl+C or Ctrl+X to copy a sprite's text information to the windows clipboard.
Copy or Save Bitmap with Key Shortcuts - You can save out a PNG to disk. You can also copy a 24bit bitmap to the clipboard.
Go to Sprite Number - By holding Enter and typing 3 hex digits.
INI-Based Sprite-to-Palette Table - Now supported!!
Start Points, Entrance Styles, and Smart Checkpoint BarrelsJSON Layout Generator (with Bananas), & Banana Group Image ExtractionLoading and Saving, ROMs/Patches, and Data FormatsThe NGUI save and open dialogs.Supporting multiple ROM versions via GameConfig INI FilesSave to a Patching Format by Default & Minimize Patching ConfusionOriginal ROM(s) Backup Cache Folder +Restore Function, ...
......Silent Conversion Between ROM/Patch FormatsMaking Things Easier & Interface RevisionsUsage Meter - Placed in status bar to the far right, next to the sizing grip.
Make the Mode Menu More Obvious - Attention Getter Button!!Logarithmic Smooth Scrolling in Level EditorArrow Keys Smooth Scroll if Nothing is Selected - because RE should have had this from the beginning.
ImprovementsDKCRE now comes with a handful of File Type Icons to make opening frequently opened files easier.DKCRE is now optimized with dirty rectangles. The IU will be able to run much faster and on a wider range of computers with this improvement!!
All of the stability and timing improvements from DELTA. You can now run multiple copies of DKCRE without lag problems!!
Bug FixesAll of the input bugfixes and updates from DELTA. Fixes menu unresponsiveness/lags.
Further NGUI fixes to completely exterminate all input lag. NGUI is now single threaded. Mostly the lag was happening after heavy processing. Bug also affects DELTA.