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Glitch/PAR Code Snapshots
Posted:
June 23rd, 2008, 10:01 am
by BlueTronic
Post real snapshots of the DKC Series you took off an emulator, or at the screen, or whatever. I only keep glitch snapshots and PAR Codes; normal ones bore me.
Re: DKC Snapshots
Posted:
June 24th, 2008, 7:11 am
by Goe
I have LOTS of screenshots...some of them spectacular...if you want to see more of them...you should download this file:
http://www.megaupload.com/?d=6CXHFY8Y2 of the videos of that file are screenshots of DKC glitches(all of them were made without PAR codes or hacks)
Re: DKC Snapshots
Posted:
June 27th, 2008, 1:39 am
by Goe
whoa i see nobody shows his/her snapshots!
Then, i'll put more of mine
Re: DKC Snapshots
Posted:
June 27th, 2008, 3:17 am
by BlueTronic
Goe wrote:whoa i see nobody shows his/her snapshots!
Oh come on, people. Post some snapshots.
Pleeeease?
Re: DKC Snapshots
Posted:
June 27th, 2008, 4:41 am
by Goe
don't worry mate...i have thousands of them...but i must admit i want to see other users snapshots of glitches, hacks and etc
Re: DKC Snapshots
Posted:
June 27th, 2008, 5:40 am
by BlueTronic
- PAR Code based and glitch based.
- donkey3_00000.png (55.27 KiB) Viewed 110949 times
That
was Enguarde.
Re: DKC Snapshots
Posted:
June 27th, 2008, 6:10 am
by Goe
great shot mate...could you tell us how to do that?
Re: DKC Snapshots
Posted:
June 27th, 2008, 6:34 am
by BlueTronic
I can't seem to remember how I did it. I know it involved the PAR Codes 7E007F02 and 7E007E?? (I can't remember what the 2 last numbers were).
But while I was trying to redo it, I found something even more interesting
http://www.megaupload.com/?d=8JF101IOJust enter the code 7E007F02 and 7E007E37
Re: DKC Snapshots
Posted:
June 27th, 2008, 6:47 am
by Goe
great video mate...you are a good guy
Well...more snapshots for you
Re: DKC Snapshots
Posted:
June 27th, 2008, 6:51 am
by Soniccuz
Kritter DK
If you stomp on him does he rub his head?
Re: DKC Snapshots
Posted:
June 27th, 2008, 7:25 am
by BlueTronic
Goe wrote:
I couldn't help but wonder: is that my glitch you used to do that, or those 2 PAR Codes?
Re: DKC Snapshots
Posted:
June 27th, 2008, 7:48 am
by Goe
i didn't use PAR codes...
Go to a stage with one kong, throw a DK barrel and pust start+slect before it breaks...let the evil guys kill you, but you must fall for a precipice after being hit. Then go to a stage with an animal buddy, break a DK barrel and you will control DK an Diddy at the same time...then one of the Kongs will be inmortal. Mount the animal buddy with the mortal kong and let the inmortal kong fall for a precipice. The you can take the animal buddy to other levels.
Note: you can take him only to other levels with animal buddies
Re: DKC Snapshots
Posted:
June 27th, 2008, 8:09 am
by BlueTronic
Yeah, that's my glitch. Here's the thread for it:
viewtopic.php?f=20&t=25&st=0&sk=t&sd=aThere are 2 PAR Codes that let take an animal buddy to another level if you beat a level with that animal buddy.
80839460 and B883CB65
Also, here's all my screenshots:
http://www.megaupload.com/?d=79C8KW40
Admin's note:
Posted:
June 27th, 2008, 9:03 am
by Qyzbud
I have edited the subject of this topic to better describe what lies within.
Personally, I think snapshots of glitches/codes in action should be kept separate. I know the effects can be similar looking, but the causes of these effects are so very different. If you guys are going to use DKC Atlas server space/bandwidth to host these images (which you are welcome to), I'd appreciate if you could - at the very least - indicate whether a snapshot is based on a glitch, or on a PAR code. That will help users understand what they are seeing, and will also make things easier if we end up splitting this into separate topics, which I recommend.
Re: Glitch/PAR Code Snapshots
Posted:
June 27th, 2008, 9:11 am
by BlueTronic
Yeah, we kinda got carried away with the glitch screenshots.
I wrote into my attachments' file comments whether they were glitch-based, PAR Code based, or both.
Re: Glitch/PAR Code Snapshots
Posted:
June 27th, 2008, 8:38 pm
by Goe
Kong-Fu: i have activated those PAR codes in my DKC rom and i have beaten jungle hijinx with rambi...but rambi doesn't appears in ropey rampage
Qyzbud: all my snapshots are about glitches, no PAR codes
EDIT: i have downloaded your snapshots, Kong-fu...really cool. the Diddy carrying a grey yoshi is really cool...how did you? About the Rattly snapshot in Toxic Tower...what's that strage golden thing?
ah, if you want to know how i did some of my glitches you can ask me too...but i think you already know how to produce that glitches
Re: Glitch/PAR Code Snapshots
Posted:
June 28th, 2008, 1:59 am
by BlueTronic
The grey Yoshi is actually a treasure chest. The code is 7E0F902A and 7E0F902B
Goe wrote:if you want to know how i did some of my glitches you can ask me too...but i think you already know how to produce that glitches
I might not know
all of them, but can't get them because I can't use RAR files and I never could install WinRAR.
Goe wrote:Kong-Fu: i have activated those PAR codes in my DKC rom and i have beaten jungle hijinx with rambi...but rambi doesn't appears in ropey rampage
Hmm... It works for me. Maybe you need a version 1 ROM (If you don't have one already).
Re: Glitch/PAR Code Snapshots
Posted:
June 28th, 2008, 5:47 am
by Goe
i have version 1.1...pm me telling me your msn and i'll add you for show the videos of the rar file if you want
Well...look at that screenshot of DKC2i have just taken now using the enguarde and rambi Par codes in Parrot Chute Panic
Re: Glitch/PAR Code Snapshots
Posted:
June 28th, 2008, 9:32 pm
by Goe
PAR codes used
Re: Glitch/PAR Code Snapshots
Posted:
June 29th, 2008, 1:46 am
by BlueTronic
@Goe: The blue Squawks and purple Engiarde/Rambi are really cool.
When I put Very Gnawty in Jungle Hijinx, he got stuck in the trees! I beat the hell out of him.
- PAR Code Based
- Donkey Kong Country (U) (V1.0) [!]_00000.png (22.13 KiB) Viewed 110719 times
Very Gnawty was frozen like that. I kept hitting him and hitting him with Rambi.
Re: Glitch/PAR Code Snapshots
Posted:
June 30th, 2008, 2:14 am
by Goe
PAR code based
Re: Glitch/PAR Code Snapshots
Posted:
July 10th, 2008, 7:53 am
by Goe
More Par code based
Re: Glitch/PAR Code Snapshots
Posted:
July 10th, 2008, 7:57 am
by Goe
new glitch snapshots of DKC
Re: DKC Snapshots
Posted:
July 11th, 2008, 4:36 am
by gamer_boy997
Goe wrote:i didn't use PAR codes...
Go to a stage with one kong, throw a DK barrel and pust start+slect before it breaks...let the evil guys kill you, but you must fall for a precipice after being hit. Then go to a stage with an animal buddy, break a DK barrel and you will control DK an Diddy at the same time...then one of the Kongs will be inmortal. Mount the animal buddy with the mortal kong and let the inmortal kong fall for a precipice. The you can take the animal buddy to other levels.
Note: you can take him only to other levels with animal buddies
I tried that with Winky from Winky's Walkway, and took him to Coral Capers, and when I entered, I pressed 'b' or 'y', or it just did it by itself, but Winky turned into the green-red Rambi you took a picture of above! Then I tried moving him, but he just swam forward, stuck in his attacking horn position, and he hit a fish, and went up and hit the top algae, and kept going forward. When I hit a wall on the right, he stopped, but he was still stuck, and pausing the game didn't work! I had to reset the software, (I have this on the VC).
Re: Glitch/PAR Code Snapshots
Posted:
July 11th, 2008, 8:55 am
by BlueTronic
You have to keep moving around without pressing B or Y until gravity is applied.
Re: Glitch/PAR Code Snapshots
Posted:
July 11th, 2008, 10:19 am
by CaptainEddie
Re: Glitch/PAR Code Snapshots
Posted:
July 15th, 2008, 7:30 am
by gamer_boy997
I just did another cool glitch! Go to Oil Drum Alley, and do Goe's glitch of making one kong inmortal after shooting out of the plast barrel to get you over a ledge, then go into the pit Rambi is in, then have both kongs mount to have a gray rambi, and an orange-brown rambi, but Diddy and Donkey will be floating in a sitting position in one place, and you will only be controling the Rambis, only one Rambi can jump off the tire, once you jump off and on to the ledge with that Rambi, keep going forward, and when you get near a Manky kong press 'b' and 'y', and you will end up turning into an odd color Diddy, then press the buttons again, and you will end up turning into a blue barrel, and a blue Winky! It might be only one of those buttons, or niether, but I can't remember. This glitch might make other wierd things happen to! One time, when my kong died, I did the level again, and when I lost a kong, the bananas turned orange. One time, I lost Rambi, but instead of Rambi running away, it was a Donkey kong as a wierd color in his sitting position going away! It was probably like the glitch of a Donkey kong sprite being a kritter, (snapshot taken by Goe). I have a question Goe, did you use Par codes, or did you do a glitch? If it was a glitch, could you please tell me what you did? Please and thanks! By the way, I'm asking Goe on the board instead of PM so everyone else will know the glitch to.
Re: Glitch/PAR Code Snapshots
Posted:
July 23rd, 2008, 2:03 am
by BlueTronic
Some neat color glitches I came across when I hacked DKC.
Re: Glitch/PAR Code Snapshots
Posted:
August 11th, 2008, 12:51 am
by Goe
gamer_boy997 wrote:I have a question Goe, did you use Par codes, or did you do a glitch? If it was a glitch, could you please tell me what you did? Please and thanks! By the way, I'm asking Goe on the board instead of PM so everyone else will know the glitch to.
Sorry for the delay mate, i was on holidays. well...i have pm you telling how to do it, but i'll put the same here:
How to turn a kritter into DK:
Well, i did the famous glitch(throw a dk barrel and press start+select before it breaks, etc) and i went to Bouncy Bonanza, all time with one kong until i reached winky. Then, i broke a DK barrel and both kongs mounted winky...then, i saw several glitches, one of them was a kritter who turned into a DK...i think obtain that glitch may be really hard, so i suggest you use an emulator, and lots of savestates to explore the major number of glitches.
bye
Re: Glitch/PAR Code Snapshots
Posted:
August 15th, 2008, 7:57 am
by Goe
NEW! A K Rool colour glitch(PAR Code Based)
Re: Glitch/PAR Code Snapshots
Posted:
August 15th, 2008, 8:03 am
by BlueTronic
I've done that before. that happens every time you take an animal buddy to gangplank galleon.
Re: Glitch/PAR Code Snapshots
Posted:
August 15th, 2008, 8:15 am
by Goe
Kong-Fu wrote:I've done that before. that happens every time you take an animal buddy to gangplank galleon.
I have seen it today...i have taken Rambi and Winky and...the same. Is really cool...i love Golden K Rool.
Well, two more shots
Re: Glitch/PAR Code Snapshots
Posted:
August 15th, 2008, 11:26 pm
by Goe
more shots PAR Code based
Re: Glitch/PAR Code Snapshots
Posted:
August 16th, 2008, 2:47 am
by Goe
Rattle battle shots(PAR Code Based)
Re: Glitch/PAR Code Snapshots
Posted:
August 18th, 2008, 3:40 am
by Goe
I HAVE DISCONVER CLAPPER HURTS RAMBI
Re: Glitch/PAR Code Snapshots
Posted:
August 18th, 2008, 8:20 pm
by Goe
If you are not interested in my life, don't click in the spoiler
Re: Glitch/PAR Code Snapshots
Posted:
August 18th, 2008, 11:26 pm
by Qyzbud
Well Goe, you may just have a DKC Atlas Forum Record there with your...
*counts* ...
Quintuple post!It's okay though, as it's in the spirit of this thread, and each post adds interesting content.
Goe wrote:I HAVE DISCONVER CLAPPER HURTS RAMBI
Discovered, that would be. It's not surprising to me that Clapper hurts Rambi... I mean, even without hacking/glitching you can see that Clapper hurts Enguarde, and he's pretty much a sleek, blue, underwater Rambi. Speaking of blue Rambi; your blue Rambi pic
(Lives in the Mines_00000.png) a few posts up looks cool.
EDIT: Oh yes, as you pointed out, that was Kong-Fu's pic...Goe wrote:If you are not interested in my life, don't click in the spoiler
That made me laugh.
Re: Glitch/PAR Code Snapshots
Posted:
August 18th, 2008, 11:40 pm
by Goe
Well Goe, you may just have a DKC Atlas Forum Record there with your... *counts* ...Quintuple post!
It's okay though, as it's in the spirit of this thread, and each post adds interesting content.
yeah...i don't usually make double post but this thread force me haha...i can't only add 3 images for post, and i make lots of snapshots i like to share with us.
even without hacking/glitching you can see that Clapper hurts Enguarde, and he's pretty much a sleek, blue, underwater Rambi.
I didn't know...i guess you discovered it having a enguarde in Lava Lagoon...and, being honest, the blue rambi pic "Lives in the Mines_00000.png" is a Kong-fu pic, not mine.
And today i have 2 snapshots of enguarde acting like a squitter. Here you are
Re: Glitch/PAR Code Snapshots
Posted:
October 13th, 2008, 4:15 pm
by DKCplayer
- Donkey Kong Country (U) (V1.0) [!]006.png (32.72 KiB) Viewed 110145 times
It's a PAR code.
Re: Glitch/PAR Code Snapshots
Posted:
October 14th, 2008, 5:01 am
by Simion32
O_o
How on earth did you manage to do that? What was the PAR code you used?
Re: Glitch/PAR Code Snapshots
Posted:
October 15th, 2008, 3:39 am
by asmodeus
I've got one more picture:
- PAR code based
- error.png (63.98 KiB) Viewed 110111 times
I just wanted to show you.
Re: Glitch/PAR Code Snapshots
Posted:
October 15th, 2008, 7:06 am
by BlueTronic
What's the PAR Code of the first one?
Re: Glitch/PAR Code Snapshots
Posted:
October 15th, 2008, 3:46 pm
by DKCplayer
Simion32 wrote:What was the PAR code you used?
The code is 7E1AD076. I found it. It wouldn't fit in PAR codes because it isn't much use. (Except coolness!)
- Donkey Kong Country (U) (V1.0) [!]008.png (36.19 KiB) Viewed 110077 times
Re: Glitch/PAR Code Snapshots
Posted:
October 16th, 2008, 8:52 am
by BlueTronic
Cool.
Re: Glitch/PAR Code Snapshots
Posted:
October 18th, 2008, 10:59 pm
by Goe
asmodeus wrote:I've got one more picture:
The attachment error.png is no longer available
I just wanted to show you.
Can you told me how to do that?
i'll show more of my shots, but there aren't as cool as Kong-fu colour changes
Re: Glitch/PAR Code Snapshots
Posted:
October 19th, 2008, 12:12 am
by The Guy
LOL @ Rattly!
Re: Glitch/PAR Code Snapshots
Posted:
October 19th, 2008, 12:16 am
by asmodeus
Goe wrote:Can you told me how to do that?
I just used some level jump par codes. But I find it funny that there is the word "ERROR". I would understand if there would be a name of any level or just a random combination of chars, but that word...
_____________________________________________________________________What's about a PAR code to get the golden radio of Diddy?
- golden_radio.png (58.63 KiB) Viewed 109965 times
That radio appears randomly (with a very low chance) in that level, also possible with Dixie and a golden guitar. I read that it is an error, but is there a possible PAR code to get a golden radio/guitar always?
Re: Glitch/PAR Code Snapshots
Posted:
October 19th, 2008, 3:48 am
by BlueTronic
It's not random...
...unless you considering "getting the 1st and 3rd banana of the 3 above the target" random.
Re: Glitch/PAR Code Snapshots
Posted:
October 19th, 2008, 4:15 am
by asmodeus
Kong-Fu wrote:It's not random...
...unless you considering "getting the 1st and 3rd banana of the 3 above the target" random.
It's difficult to get it. Are you sure that I have to get the 1st and 3rd banana? The picture looks like there is only the 3rd one, the 1st and 2nd are collected.
Re: Glitch/PAR Code Snapshots
Posted:
October 19th, 2008, 7:01 am
by Goe
more shots to you