Critical Bugs:
The Issue or Problem Proposed Solution
Terrain extraction crash on level $00: Remove the crash by taking out level $00 extraction.
Terrain extraction crash on level $00: Remove the crash by taking out level $00 extraction.
Noncritical Bugs:
The Issue or Problem Proposed Solution
Vertical/Water Level Objects Disappear! DKCRE needs to understand "vertical" camera data.
BFA LOGIC ERROR: MISSING HEADER STRIPPING: Fix CBitwiseFileAccess::SetTargetDataSnes()
Checkbox error in extraction mode: Make sure proper boxes are associated.
ALL INPUT AND MENU INPUT BUGS: Fix with delta input updates.
Extraction panel displaying over other modes. Fix the display error.
Program is sluggish on old computers. Implement the new NitroGUI layering upgrade.
Vertical/Water Level Objects Disappear! DKCRE needs to understand "vertical" camera data.
BFA LOGIC ERROR: MISSING HEADER STRIPPING: Fix CBitwiseFileAccess::SetTargetDataSnes()
Checkbox error in extraction mode: Make sure proper boxes are associated.
ALL INPUT AND MENU INPUT BUGS: Fix with delta input updates.
Extraction panel displaying over other modes. Fix the display error.
Program is sluggish on old computers. Implement the new NitroGUI layering upgrade.
Non-Bugs:
The Issue or Side Effects Explanation
Level exits to Slipslide Ride after F5. It's the only place the savestate fully works.
My hack crashes at place xyz! Certain object combinations will/can crash DKC.
Level exits to Slipslide Ride after F5. It's the only place the savestate fully works.
My hack crashes at place xyz! Certain object combinations will/can crash DKC.
(No feature requests are allow here. Any such posts will get deleted.)