Cyclone wrote:I noticed that the RGB values of palettes differ between Mattrizzle and rainbowsprinklez programs. They differ slightly same with the spriters resource and the atlas maps.
Which is the correct palette to go by?
Thanks!
Cyclone wrote:Here is an example. Notice the green value is different between programs,
0 * 8 = 0
1 * 8 = 8
2 * 8 = 16
...
for (i = 0; i < 32; i++) {
spread_1[i] = i * 8;
spread_2[i] = i * 8.225807;
spread_3[i] = (i * 8) + (i / 4);
}
rainbowsprinklez wrote:...
Kingizor wrote:These are just a few examples, there are a lot of ways to achieve similar results. I don't know what most emulators use, other than ZSNES multiplying by 8. It was actually Qyzbud who pointed that out to me; he was doing all of the maps using ZSNES and I gave him an image with minisculely different colours and he was furious.
Kingizor wrote:rainbowsprinklez wrote:...
Yes, it answered questions to which we already knew the answers and not even things we cared to know. It's typical of an AI to produce a wall of irrelevant, boring text when someone asks it a question. A real person wouldn't do that and I certainly wouldn't do that either...wait...
Cyclone wrote:I still don't know... Which is the correct palette reference to go by?
Cyclone wrote:Exactly. I have to go through all my palettes and check them. A lot work. I was practically finished my program too!
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