Hi, Jeffrey. I am playing the game, and i like many things in dk Q3d.
First off, i will say my problems and suggestions about it.
1-This error message appears when i complete the first stage:
"
ERROR in
action number 1
of Draw Event
for object goal_barrel:
Trying to get texture from non-existing background.
"
----
I am using windows 7. Then, after several attempts, i finish the first stage without error message but when i enter to the house of Cranky i cannot to exit from there (the escape key has another function), so i lost my progress in the game, i think the game needs a menu with the option "to go world map".
2-While i am using to dixie into of the first bonus, the previous "stage" (the beach) continues with music, maybe that is causing problems.
3-Usually, when Diddy uses his boombox, it appears this:
ERROR in
action number 1
of Draw Event
for object diddy_outro:
Error in code at line 8:
draw_sprite_ext(import,image_index,8,1,0.25,0.25,0,c_white,10);
^
at position 18: Unknown variable import
-> The game crashes.
-----------------------------
I like the colors of the beach, it looks nice (photo 3), i am curious about Donkey Kong on the beach.
The first level is not dangerous, it is very easy! Maybe if the kremlings walk on the bananas could be better. To use higher density of enemies could work.
It needs "invisible walls" because it looks a bit rare when the kongs/animals are close to walls/limits (to see photo 2).
In my opinion, the main menu would look better with golden letters a la "dkq 3d world map".
Your backgrounds are fantastic, i like a lot the pictures. I admire your work on them.
You choose good music, this help to create a right ambience for each stage.
I like the spin of Dixie, Diddy needs work.
It is a good game, you need to polish it and then, it will be a fantastic game.