My 3D DKC Trilogy Game

Working on your own project related to the Donkey Kong Country series?
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » January 5th, 2025, 10:20 am

Thank you, the remaining areas have been a bit more challenging, like Krazy Kremland which is almost done, all rides are working and I placed huge speakers around the park blasting Disco Train nonstop as soon as you enter the fair.

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Kaos Kore done with full interior castle.
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And something I wanted to try, a full playable level in 2.5D mode, Oil Drum Alley, very early concept. This will play as a side scroller level and has nothing to do with the 3D game, just a side quest project that hopefully doesn't take much time. :facepalm:
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It was difficult to even see what this was but I think it came out decent, it will be the background for the level as in the original level. The pipes will be added later.
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No background at the moment, and this is just the first half of the level.
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » January 5th, 2025, 12:00 pm

I agree. All of this is very impressive. Well done.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » January 10th, 2025, 1:49 pm

Very early testing of the level, I'm playing with the keyboard, but it does support a controller, I can't find mine so excuse the jarring gameplay. Is missing a bunch of stuff, like lights, chains, gears, etc, is missing Donkey and Diddy, I'm trying to get them finally rigged as best as possible with their animations, also need to model the enemies of this level. Size of objects and camera angles is all over the place at the moment, but I will adjust it at some point.



Edit: DK is in, needs the correct animations now.



Barrel Explosion test.

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Re: My 3D DKC Trilogy Game

Postby Cyclone » January 12th, 2025, 11:47 am

Amazing!
way better then my dodgy models !
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » Today, 3:30 am

Cyclone wrote:Amazing!
way better then my <i title="dodgy">dodgy</i> models !


These projects would benefit from your amazing models, and it will be awesome to see them in action.

Added some sound effects and adjusted the camera angle.
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