LILredWagon wrote:I think it'd be really cool to have a level or series of levels where you can only use 1 of the kongs at a time
Phyreburnz wrote:[...] the only two Kongs I can see that working for would be Dixie (because of her ability to float) and Kiddy (because of his water bouncing ability)
Having given this a bit of thought, I'd say there is a lot of potential for using each Kong's unique attributes.
A few examples:
DK's
hand slap move could be used to attack a Klaptrap (for example) stationed at the entrance of a crawling area — no other Kong can defeat a Klaptrap without a jump attack, or use of a barrel, etc.
Diddy has the quickest movement and a smaller hit-box size than most
(all?) Kongs, which makes him a tough target... plus he can jump onto slightly higher platforms than DK, and
(I believe) the other Kongs.
Dixie obviously has a great advantage being able to glide long distances and descend slowly.
Kiddy gets great height over the water's surface using his water bounce move
(which also helps him avoid any nasties below), and is also the quickest of all Kongs whilst holding a barrel — which translates to him being able to jump the furthest with a barrel, too! This could certainly be an advantage. I think he might be quicker than the other Kongs on horizontal
(and maybe vertical?) ropes, too.
The way Kongs hold barrels (in front/overhead) could be a factor here, too.
I'm sure there are plenty of other unique advantages of each Kong — this is just off the top of my head.