Is my Game corrupt ?

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Is my Game corrupt ?

Postby Cyclone » September 28th, 2024, 11:05 am

Good day,
There is a wrong tile in a Donkey Kong sprite.
However the sprite on the spriters resource it seems correct.... the black square tile seems offset some.
The sprite in question is at address C4ED4A.
see image.
https://imgur.com/a/G5qX2jx
Any ideas?
Thanks in advance.

reference.png
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Re: Is my Game corrupt ?

Postby Kingizor » September 30th, 2024, 1:53 am

Everything seems to be positioned correctly. The only issue is that there seems to be a missing tile around the shoulder.

It's a bit more obvious if you overlay the images:
dk.gif
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Re: Is my Game corrupt ?

Postby Cyclone » September 30th, 2024, 5:46 am

Yea that's what I thought.

I get that missing tile in rainbow's sprite editor and in Matts' sprite viewer and in my program.
That's why I was asking if it was corrupt.
Thanks.
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Re: Is my Game corrupt ?

Postby Cyclone » September 30th, 2024, 8:17 am

This is what I get in rainbowsprinkles editor.

From_Editor.jpg
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Re: Is my Game corrupt ?

Postby Mattrizzle » October 3rd, 2024, 4:48 am

After watching multiple YouTube videos, the sprite in question is indeed missing that chunk out of his shoulder. It mostly goes unnoticed because of the speed of the animation, and the fact that the background is often darker than DK.

Here's one video in particular where it is very visible (at 2:27):


It appears that the sprite was edited for that sheet.

This is why Spriters Resource, as good as it is, isn't 100% reliable.
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Re: Is my Game corrupt ?

Postby Cyclone » October 3rd, 2024, 6:02 am

That's odd. DO you have another example?

That video you posted looks sped up some.

Here is another video. But its too blury

https://www.youtube.com/watch?v=ST1ZXH8 ... ex=1&t=19s
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Re: Is my Game corrupt ?

Postby Mattrizzle » October 3rd, 2024, 12:01 pm

Here's a screenshot from each of the 8 SNES/SFC versions of the game. These were all taken in Mesen 2:

USA (1.0, 1.1, 1.2)
ImageImageImage

Europe (1.0, 1.1)
ImageImage

Japan (1.0, 1.1)
ImageImage

Competition Cartridge
Image
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Re: Is my Game corrupt ?

Postby Cyclone » October 3rd, 2024, 1:50 pm

Thanks for the examples Mattrizzle. Soo weird that i didn't notice it before!!

Here is another example of a weird tile. see his mouth in the below example...
I swear something weird is going on or mabe i'm just going bananas...


1032.png
1032.png (687 Bytes) Viewed 3792 times



I have been noticing a lot of sprites with obvious looking black tiles.....
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Re: Is my Game corrupt ?

Postby Mattrizzle » October 4th, 2024, 12:52 pm

I don't have the energy to get captures from all versions this time, but to show that it isn't just that way your ROM or the US 1.0, here is Japan v1.1:
Attachments
Super Donkey Kong (Japan) (Rev 1)_001.png
Super Donkey Kong (Japan) (Rev 1)_001.png (23.58 KiB) Viewed 3658 times
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Re: Is my Game corrupt ?

Postby Cyclone » October 4th, 2024, 1:34 pm

hmm. I don't understand the logic behind the odd tiles... In the example i showed above there is a chunk that looks like its missing from his arse lol.

Why did Rare do that and why didn't I notice this.
Very strange!
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Re: Is my Game corrupt ?

Postby Mattrizzle » October 5th, 2024, 1:38 am

More likely than not, Rare had a tool to automate the conversion of the 3D models to sprites and optimize the OAM usage in the process. Regions consisting of a handful of only dark pixels were likely the first to be filtered out by this tool.

Most stages have something dark enough to mask these cut-off portions, so they're not as visible during normal gameplay unless you go out of your way to look for them.

I had to bounce off of King K. Rool's head in an unusual way just to get to an area where the background was light enough to see DK's silhouette, and there are few places aside from the treetops in Jungle Hijinxs where the cut off shoulder in that hand-slap frame is noticeable.
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Re: Is my Game corrupt ?

Postby Cyclone » October 5th, 2024, 10:29 am

I understand your logic Mattrizzle, its just hard to beleave that RARE would do this...



Here are a few more...

In these examples The tiles are not connected.

Foot not attached. Looks the same as the spriters resource sprite sheet.
1144.png
1144.png (931 Bytes) Viewed 3480 times


Nose not attached. In this case it is attached in the sprite sheet but not in my program or yours and rainbows'
1176.png
1176.png (889 Bytes) Viewed 3480 times



I won't post anymore oddities...
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Re: Is my Game corrupt ?

Postby Mattrizzle » October 8th, 2024, 9:54 pm

The first of these is difficult to see without zooming in, but you can see the green line above his foot when doing so:
Donkey Kong Country (USA) (Rev 2)_001.png
Donkey Kong Country (USA) (Rev 2)_001.png (3.72 KiB) Viewed 3282 times


The second is more obvious, though it's only shown for 4 frames in-game (1/15 of a second):
Donkey Kong Country (USA) (Rev 2)_002.png
Donkey Kong Country (USA) (Rev 2)_002.png (26.03 KiB) Viewed 3282 times
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Re: Is my Game corrupt ?

Postby Cyclone » October 9th, 2024, 7:15 am

Is it just me or is DK's hands look mangled in the image I previously posted?

Looking at your example his hands look look fine and his fingers are more defined....


hands.png
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some how the black background makes his fingers more defined?
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Re: Is my Game corrupt ?

Postby Cyclone » October 9th, 2024, 7:39 am

572.png
572.png (768 Bytes) Viewed 3182 times


Heres another... doesn't make sense whey there appears to be missing pixels!
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