Qyzbud wrote:My query here is pretty specific, but feel free to post anything here about the VC version of DKC that you have noticed differs from the SNES.
On DKC for Virtual Console, If I'm holding a barrel and jump on a baddie, the barrel shoots straight up, off-screen, at a very high speed. Obviously, this is not what's meant to happen (as it makes no sense), and it never happened on any of the SNES versions that I played. I even paid for the game a second time, re-downloaded it on to another Wii, and found that the same thing happens, so I can rule out the possibility of a download error. At least I think I can.
Has anyone else noticed this, or any other VC peculiarities?
Arne_the_great wrote:That exact same thing is in PAL 1.1 version for SNES
Users browsing this forum: No registered users and 11 guests