I've made an update to the program. I've translated more of it (things like "loading...", "saving...")
More importantly, I've added an undo feature. I've never actually tried making a level with this tool but it seemed like that was a badly needed feature. It only works on sprite and camera movement so far.
I hope to continue to improve upon DKEdit to produce a more usable tool. If anyone has any suggestions that are reasonably simple I will look into them.
I'm also curious, has anyone ever used DKEdit to modify bananas? It seems as though the program is either set up for the Japanese game, or that feature doesn't work for me for some reason. The values in offsets.ini:
Banana=0x38B335
Banana2=0x38BFF9
do not match with Giangurgolo's data:
38B41D pointers
38C0E1 banana maps start
38C1C1 first banana group in Jungle Hijinx
I think there are similar problems with Kong family dialog.