Tiptup Jr. wrote:It would be like Super Mario Bros. 4 without Bowser
leo_core wrote:I think that having the same people who programmed the DKC for SNES programming the new DKC's is impossible since Microsoft acquired Rareware is not?
Wrong. Doki Doki Panic(the game that became Super Mario Bros 2 in the US) was originally a Super Mario 2 prototype. So in a way it was always meant to be a Mario game.Phyreburnz wrote:To be fair, super Mario bros 2 is NOT a true Mario game. It was its own game originally
BigDonkey101 wrote:Wrong. Doki Doki Panic(the game that became Super Mario Bros 2 in the US) was originally a Super Mario 2 prototype. So in a way it was always meant to be a Mario game.Phyreburnz wrote:To be fair, super Mario bros 2 is NOT a true Mario game. It was its own game originally
BigDonkey101 wrote:Wrong. Doki Doki Panic(the game that became Super Mario Bros 2 in the US) was originally a Super Mario 2 prototype. So in a way it was always meant to be a Mario game.
Tiptup Jr. wrote:
I've never heard this before... source plox?
Source: http://www.qj.net/wii/news/kensuke-tana ... otype.htmlNintendo's Kensuke Tanabe recently went into detail about the development process of Super Mario Bros. 2.
"The idea was that you would have people vertically ascending, and you would have items and blocks that you could pile up to go higher, or you could grab your friend that you were playing with and throw them to try and continue to ascend. ...the vertical-scrolling gimmick wasn't enough to get us interesting gameplay," Tanabe said. "The game was mocked up (so that) when the player climbed about two-thirds of the way up the screen, it would scroll so that the player was pushed further down. Miyamoto looked at it and said, 'Maybe we need to change this up.' (We need to) make something a little bit more Mario-like. As long as it's fun, anything goes (is what Miyamoto said)."
This eventually led to Nintendo developing Doki Doki Panic, which was turned into Super Mario Bros. 2 for North American audiences.
"Because we had to make this change, we had the opportunity to change other things. We knew these Fuji TV characters wouldn't be popular in America, but what would be attractive in America would be the Mario characters. When the characters got shrunk down to a smaller version of themselves, it was easy to sneak through parts of the level that you weren't supposed to go through, so we made their heads bigger so they would get caught on those things," Tanabe concluded.
Qyzbud wrote:[...]all of the 'Country Kongs are welcome, but DK64's 'replacement clones', Jungle Beat's anti-Kongs and any other such 'new and terrible' Kongs would just be getting in the way of our nostalgia[...]
Tiptup Jr. wrote:[...] I respectfully disagree. I viewed it more as world-building. Kiddy and Dixie have siblings? Sure, why not! Let 'em join the fun. I just thought Tiny and Chunky were pretty cool, and plus, Rare built the modern Donkey Kong mythos to begin with; they had the right to add to it as they saw fit!
Tiptup Jr. wrote:Guys, let's all be honest here: Returns is JUST okay. It's decent, but not extraordinary. It does NOT, in any way, deserve the Donkey Kong Country name.
Qyzbud wrote:Qyzbud wrote:[...]all of the 'Country Kongs are welcome, but DK64's 'replacement clones', Jungle Beat's anti-Kongs and any other such 'new and terrible' Kongs would just be getting in the way of our nostalgia[...]Tiptup Jr. wrote:[...] I respectfully disagree. I viewed it more as world-building. Kiddy and Dixie have siblings? Sure, why not! Let 'em join the fun. I just thought Tiny and Chunky were pretty cool, and plus, Rare built the modern Donkey Kong mythos to begin with; they had the right to add to it as they saw fit!
You know what? I think I'm inclined to agree with you on this; Tiny and Chunky were reasonable additions to the modern Donkey Kong mythos — I think my dislike for them really just stems from the way Dixie and Kiddy were apparently ousted from the series entirely at that point — and there's been no sign of Kiddy since!
Hopefully that'll all change with Super Mario Brothers 2: Tropical Freeze.Tiptup Jr. wrote:Guys, let's all be honest here: Returns is JUST okay. It's decent, but not extraordinary. It does NOT, in any way, deserve the Donkey Kong Country name.
My turn to respectfully disagree; I personally think Returns is a masterpiece — and a thoroughly worthy installment in the Donkey Kong Country series. Like all games pre/post DKC2*, it's not perfect, but I find its 'mistakes' entirely forgivable... and what it gets right (almost everything, in my humble opinion), it gets so damn right.
*DKC2 does have its flaws — and Uncharted 2 is perhaps 'better' in most ways — but I enjoy using it as a perfection benchmark.
Super Luigi! wrote:Well I would. I mean, all right, he's Kiddy's brother, so yeah, that's something. However, that would be insulting to us and to Kiddy. What, the Kong that was in one game that many disliked gets a sudden return? That cannot be permitted, even though Retro Studios has a right to do so.
Super Luigi! wrote:What, the Kong that was in one game that many disliked gets a sudden return? That cannot be permitted, even though Retro Studios has a right to do so.
sonosublime wrote:I quite like Tiny and Chunky as well. Lanky can just go away.
sonosublime wrote:I'm not too sure what DKC2 has to do with Uncharted 2. It's like comparing apples and oranges.
[...]Kensuke Tanabe states that the player will be able to choose who they play as[...]
Super Luigi! wrote:So sorry to get your hopes up Tiptup Jr., but it seems that your opinion is the general one that is widely shared among the DKC fanbase. But that shouldn't be a problem.
Red Kiddy Kong wrote:I still think Kiddy should in it because he needs to make a come back and he is the only other kong in the countries that you could be.
Return to Donkey Kong Country: Tropical Freeze
Users browsing this forum: No registered users and 5 guests