I've decided to celebrate by doing my absolute best to get all of our DKC level maps looking as nice as they possibly can.
We have a handful of levels set up with basic animated graphics, but most of our maps are entirely unanimated. A lot of work went into our small collection of animated maps, but they could certainly be improved; speeding them up to match the in-game animations would be a good start, but there are lots of other improvements to be made.
By November 21st I hope to provide motion paths for as many objects as possible, add animated Bonus Areas to each map, enable advanced interactivity for certain maps (such as Stop & Go Station), etc. — and as many other bells and whistles I can manage that we think up along the way.
Anyhow, there are still a few bugs to work out, but the new and improved Jungle Hijinxs map is ready to check out!
New and improved Jungle Hijinxs map — now with DK's treehouse interior and (currently empty) banana hoard!
New features include:
- Both DK's treehouse interior and his banana hoard are now displayed!
- Objects now have their correct animation speeds — if your computer and browser are up to the task!
- Object info is available on hover — this will be improved soon!
- The butterflies are now shown, resting in their favourite spots.
There are other improvements, as well as some things that need to be improved (such as the grid overlay coordinate info), so please leave feedback about anything and everything.
I'm planning to make a mapping update every day from now until November 21st — 101 updates in total! So expect to see lots of bonus rooms, boss arenas and improved versions of each of Donkey Kong Country's levels over the next few months.
Again, a big thank you to all who have helped with this project over the years, and especially to Simion32 and Kingizor, who have used their hacking and programming know-how to make my job much easier.