MichaelFrank wrote:Amazing job on this, I'm seriously impressed. Do you happen to know where the acoustic bass is from? (The Ensoniq CDRs?) If you have a list of where most of the DKC samples are from I'd love to see it.
Also, how did you handle the loop points with those samples in the dropbox folder?
Nice work!
MatiZ wrote:Sounds really HD, like raw files before converting to 16-bit! I wonder if David Wise still has them.
BlueTronic wrote:I used SPCTool to rip the samples, and it rips them with the loop points straight from the game intact! I really should include a shoutout to SPCTool in the original post. It gives you a detailed view of everything that's going on in the soundtrack. It's an amazing tool and the only reason this project ever existed in the first place.
Lanky Kong wrote:Anyone can find a way to restore and to a Pre-Console state?
These are my favourite tracks, so I would please to like to hear them...
BlueTronic wrote:
Well here's Fear Factory! (Not totally restored yet) https://www.dropbox.com/s/5znk51n5i80bj ... y.mp3?dl=0
MichaelFrank wrote:If you don't mind me asking, where did you get the samples for the U-20? I can't find any source for it online other than your FLP projects.
I know there's the Korg Legacy VSTs other than that.
I have a real Ensoniq TS-10 by the way if you need any recordings or reference!
Also, that Fear Factory sounds amazing! For the bassline, I know there's a harp in there as one of the samples (from the Korg Wavestation/M1) - I have it transcribed somewhere if you want to take a look.
MichaelFrank wrote:By the way, I'm going to be seeing Dave Wise at MAGFest, if there's any burning questions you want me to ask in person!
reversalmushroom wrote:What's that K. Roolenstein theme robot sound from?
BlueTronic wrote:I'm afraid I'm missing a lot of DKC2 samples, but I hope you won't be too disappointed because today, I was able to restore the beloved Aquatic Ambience. Enjoy!
I do believe I have all the samples for Ice Cave Chant. That'll be next!
Ninni973 wrote:Epic! You did a great job on that track. Can you do Mining Melancholy next, please? That's my favorite DKC2 track next to Bramble Blast/Stickerbrush Symphony, which you've already did.
Ninni973 wrote:Well, in that case, I'll give you a ripped MIDI using VGMTrans. I think it will help. Let me know if you have problems with it.
Kingizor wrote:VGMTrans claims to be the successor of RareSPC and a number of other tools, but I'm not able to run it and I'm not sure whether it'd produce substantially different than RareSPC.
Stickerbush Symphony, Bad Bird Rag and Steel Drum Rhumba produced various warnings complaining about pitch either being out of range or being unable to calculate it.
MichaelFrank wrote:Also, for even more accuracy perhaps you can get ahold of a real Roland Alpha Juno 2 synth and try programming similar patches you used in the Stickerbush remake - that's what Dave Wise used for all his synthesizer sounds back then (along with sampling different resonances and filter cutoff settings for the same 'note' to make Wavestation-like sequences with the SNES).
A software solution might be u-he Diva which apparently is a very solid emulation of a Juno 2 (among other synths) and/or maybe ReDominator.
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