My 3D DKC Trilogy Game

Working on your own project related to the Donkey Kong Country series?
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Re: My 3D DKC Trilogy Game

Postby OneOf99 » November 6th, 2017, 2:55 am

I don't think there is, so you may have to just go creative on this one.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » November 8th, 2017, 2:01 am

Edit: I decided to make a list of models I need, check out page one first post.
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Re: My 3D DKC Trilogy Game

Postby OneOf99 » November 8th, 2017, 10:13 am

I could help, but need some specifications. What size do you want these to be? Filetype preffered? With or without textures?
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » November 8th, 2017, 10:28 am

File type, if possible .Dae, I use Sketchup for modelling so it would make things easier for me if I need to modify the file.
Size, it could be any size.
Textures, not needed, a simple color to match all the parts that will be the same material will do.

Here are the models of the ships, needs a lot more detail but it should help, these models were made by Peardian, so credits go to Peardian.
Whoever is willing to do this one, send me your email so I can invite you to download the models.

Does anyone know if iframe is supported by this website? I could embed the link to view the 3D models right on this page. For now here is the link to see the galleon models I need to get worked on.

https://skfb.ly/6u7pQ :nicework:
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Re: My 3D DKC Trilogy Game

Postby vege » October 12th, 2018, 9:26 am

Hi, Cosmicman, i Hope You are fine. Is it active this project still? I miss news
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » October 12th, 2018, 2:59 pm

I am also still interested in this project. Have you made any progress after nearly a year?
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » January 25th, 2019, 11:18 am

Hi everyone, I'm still working on this project, I won't give up, I'm actually in the process of redoing all 3 islands on the new UE4.2 game engine, this is taking longer than I predicted because I am looking to get the islands as close as the original renders, so there are a few parts I have to redo. I have not uploaded a demo because I am not happy with my Kong models and animations, as exciting as it is to walk and sail the islands it still takes you out of the experience when you don't have a proper character to play as. :dixiecry: As soon as I manage to get a kong in there with proper animations and fur physics I will release a demo.

Not sure if I mentioned before but I also found many other renders from the DKC Advance series, they show many other angles from the renders that have helped a lot, including a full close up of Kremkroc Industries which I really want to work on so that has also made me go back and redo some other island models. I will try to update with some renders of all the new areas I have completed. :thumbs:
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » February 15th, 2019, 2:01 pm

Good luck, dear Cosmicman. You have my support. :banana:
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Re: My 3D DKC Trilogy Game

Postby the_kong_br » May 15th, 2019, 2:03 pm

Your project is getting flawless! Congratulations! I await for news!
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Re: My 3D DKC Trilogy Game

Postby PigmaskColonel » May 17th, 2019, 10:42 am

Cosmicman wrote:Not sure if I mentioned before but I also found many other renders from the DKC Advance series, they show many other angles from the renders that have helped a lot, including a full close up of Kremkroc Industries which I really want to work on so that has also made me go back and redo some other island models. I will try to update with some renders of all the new areas I have completed. :thumbs:


Don't the GBA games use different, newly-made landscape models? Or is that just DKC3?
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » May 17th, 2019, 11:54 am

PigmaskColonel wrote:
Don't the GBA games use different, newly-made landscape models? Or is that just DKC3?


In the GBA version it seems like they used the same 3D models for objects like Kong Kollege and Cranky's cabin, so it shows other angles, even if they are low quality it gives me a better idea of what some of those models look like exterior wise.
They did change the landscape for GBA but I will still follow the Snes world version, the GBA renders will help with areas like Kremkroc Industries for example that don't have much going on the Snes version other than just mountains with factories far away, in the GBA version they focus on the factories so I can model those with more detail looking at those renders instead of making it up myself. So yeah, I'm redoing a few models with more details that will be placed on the Snes based world.

Here is a small video of some of the worlds I have been working on shown on the 3d modeling program, not rendered so they will look terrible compared to when they are in the game engine, not much but lets see if some of you can recognize the models.



Minor update: Unfortunately Tinypic (the image sharing site I was using) died, all the images are gone :dixiecry: ,I will update them with new screenshots when I'm done migrating all the assets to the new updated UE4, for now I have been working on getting the Kongs animated.

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Squitter almost done, shoes are placeholders for now.
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Re: My 3D DKC Trilogy Game

Postby Toxinz1181 » July 13th, 2020, 3:49 pm

Any news on the project? Your animation for DK looks great! :clap:
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » September 15th, 2020, 2:29 am

Toxinz1181 wrote:Any news on the project? Your animation for DK looks great! :clap:


Yes, I have been working on this as often as i can, I basically started from scratch on a new Unreal engine update, the game looks 10 times more beautiful than before.
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Re: My 3D DKC Trilogy Game

Postby rainbowsprinklez » September 17th, 2020, 11:22 pm

I'm glad this is still a thing. I wouldn't have the first idea on where to start! I specialize in 65816 (SNES) programming. So if I can contribute in some way, please let me know!
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » October 7th, 2022, 10:17 am

I, meanwhile, likely can't help much, but you have my support! Hopefully, that's worth something for now.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » February 19th, 2024, 11:20 am

Hi everyone, sorry for the lack of updates but I couldn't login for the last year after trying many times and I was finally able to login today. Here are some video links of the latest progress. Would love to hear what you think so I could make the game better.





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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » February 19th, 2024, 1:05 pm

I don't know how to help, because I like all of these videos. The attention to detail is amazing, and the last video specifically is very interesting. Well done.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » February 19th, 2024, 1:33 pm

I had to restart the project several times due to losing all progress when updating to the new game engine and when I changed computers, so it was very difficult to get everything up and running again, but the project is on the right path at the moment and I'm very happy with the progress, specially happy with the island you mentioned, is a lot of fun to explore.
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Re: My 3D DKC Trilogy Game

Postby Flurryxvivo » February 21st, 2024, 6:14 am

Cosmicman wrote:Would love to hear what you think so I could make the game better.


Woah those videos blew me away. They really capture the magic of DK's world... makes me wish we got a game like this. Can't really give any advice either since your project just looks too good! Amazing work bud (and welcome back to DKC Atlas!)
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » February 22nd, 2024, 11:31 am

Thank you, I have been working on the night and day cycle and its done. The Lost World looks scary at night.
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Inside Krocodile Kore's jaw
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » February 22nd, 2024, 1:23 pm

Phenomenal work, Cosmicman. Well done.
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Re: My 3D DKC Trilogy Game

Postby VideoViking » February 22nd, 2024, 4:11 pm

Really nice scenery work, Cosmicman. Great to see you back. Hope to talk to you via DM soon.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » February 26th, 2024, 3:12 am

Thank you !

Early work of another area.

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » February 26th, 2024, 12:18 pm

If the ocean wasn't in the second screenshot, I would say that I might have seen this in real life at one point. Well done once more, Cosmicman.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » March 1st, 2024, 10:56 am

Thats great to hear Super Luigi! It still needs a lot of work and detail though, here are a few more shots, the Lost World area.

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Any idea what mine area this is? :gnawty-lol:
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Who wants a rug made of real Kremling skin ?
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Edit, more work in progress.

Krazy Kremland
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Early construction of the Northern Kremisphere.
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Gloomy
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » March 1st, 2024, 1:07 pm

Keep up the good work then, Cosmicman.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » March 19th, 2024, 7:40 am

I'm trying to find any images of the animal buddy's crates, even sprites would do. I have done these so far.

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Edit:
A few more, 9 in total for now.
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » March 19th, 2024, 12:16 pm

They look very nice, Cosmicman.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » May 7th, 2024, 11:56 pm

Update video of another area I did many years ago.

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » May 8th, 2024, 10:33 am

The music choice was definitely a highlight of the video for me, although the scenery definitely mattered more. Wrinkly's N64 probably should have had Super Mario 64 in it, but Donkey Kong 64 does fit better, and I also liked how the vehicles bobbed in the water. As always, you've done well once more, Cosmicman.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » June 25th, 2024, 6:52 am

Super Luigi! wrote:The music choice was definitely a highlight of the video for me, although the scenery definitely mattered more. Wrinkly's N64 probably should have had Super Mario 64 in it, but Donkey Kong 64 does fit better, and I also liked how the vehicles bobbed in the water. As always, you've done well once more, Cosmicman.


Thank you! I agree, but there are multiple Wrinkly caves in the different areas so each one will have different games when you enter it, like this new area Lake Orangatanga. I didn't program the N64 game for this one yet but it will be Super Mario 64.

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » June 26th, 2024, 11:26 am

Belcha in the thumbnail was definitely terrifying, and I like how detailed the map looks as well. Swanky's Sideshow appears to be from DKC2, but it still looks like part of a fair I went to, and the shot at the end was also perfect. In general, much of your video was very familiar to me, and I think you've done another great job as usual.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » June 26th, 2024, 11:44 am

I still have to animate Belcha and his teeth but wanted to at least show him in the video. Yes, it was a little odd to use the Swanky's Dkc 2 interior for Dkc 3 but I thought since there are no exterior shots of the tent in Dkc 2 that I know of then I would mix them up, I have to do more than 10 tents for both games combined, some will have the Dkc 3 aesthetics and at least one will have the one with Yoshi and the Sonic shoes.
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Re: My 3D DKC Trilogy Game

Postby Simion32 » June 27th, 2024, 8:16 am

I must say this is some extra high quality development, Cosmicman!!

Thanks for keeping the flame alive -- I've been carrying the DKCLB torch for a long time, but your work is just so amazing.

I cannot properly fathom such advanced 3D modeling work - your efforts really show!! :geek:
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » June 28th, 2024, 3:51 am

Well, that is exactly word for word how I see the work you're doing on DKCLB. Thank you Simion32.

Mekanos update: Programing a terrifying flying Kaos.

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Software update for Kaos.
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Re: My 3D DKC Trilogy Game

Postby Simion32 » July 14th, 2024, 2:25 am

Great stuff as always!

I wonder how the boss fight would transition into 3D?... :banana:
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » July 16th, 2024, 9:29 am

I was thinking of jumping on his head from a higher platform as he follows you shooting lasers at you.

New area Mekanos.

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » July 16th, 2024, 1:30 pm

I'm at a loss for words right now, but the mythical dam from my childhood is naturally my favorite part, and Swanky's Sideshow also looks amazing. Well done, Cosmicman.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » July 24th, 2024, 1:06 pm

Yes, I always loved the Mekanos area map because of that dam.

Update: The exterior to Cranky's Video Game Heroes stage was never shown so for now it is inside a Swanky's Sideshow's tent, I'm sure Swanky wouldn't mind.

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » July 25th, 2024, 11:33 am

The stage looks great to me, Cosmicman, and the Swanky's Sideshow tent is a fine location. Well done once more.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » July 30th, 2024, 2:43 am

Testing furless Kiddy at the moment, have to fix a few glitches but should be fully playable soon with his fur added in later.

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Swimming test
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Funky is also in, but still animating him at the moment.
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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » July 30th, 2024, 11:20 am

Good job, Cosmicman. You've definitely captured the environment, and Kiddy looks great already.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » October 10th, 2024, 2:05 pm

Thank you Super Luigi! :thumbs:

I have been working on more non DKC 3 areas, but I really want to finish the whole DKC 3 map first, so I will have a new video soon of Kremwood Forest, just need to adjust a few things.

Here is some early work on Kaos Kastle, it still needs a ton of work. It will have full interiors, even though the castle looks small in the image it will be huge. I included the before shots too I thought it was interesting to see how bad it looks before it starts taking shape.

Exterior:

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Interior:

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And Kiddy lost in the Lost World.

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » October 11th, 2024, 10:58 am

All of these screenshots look good to me, Cosmicman, but perhaps that's because you've used smoke and mirrors? Regardless, thanks for continuing to build and share your recreation with us.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » October 24th, 2024, 11:16 pm

Thanks Superluigi! :banana:

Arich done, model was done by my friend AlphaPictoris, coloring and hairs done by me.

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » October 31st, 2024, 10:59 am

As the promotional material for DKC stated, Arich is absolutely gruesome. Well done, Cosmicman.
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Re: My 3D DKC Trilogy Game

Postby Cosmicman » November 28th, 2024, 12:38 am

Yes he is, Unfortunately I had to remove his fur for the video so my video card wouldn't melt.

Kremwood Forest area

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Re: My 3D DKC Trilogy Game

Postby Super Luigi! » November 28th, 2024, 11:53 am

I don't have any criticism, Cosmicman, since everything in the video looks amazing to me. When the camera zooms out at the end, the world certainly all comes together for me. Even naked Arich seems fine, but if you want me to complain about something, let me know. Thanks again for continuing your work.
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