Simion32 wrote:EDIT: We've already had one DKC4 ideas topic that failed, please don't run this one into the ground as well.
zaneebaslave wrote:[/epic gorilla picture]
First of all, it's Simion not Sapien. At least get my alias right - I almost thought you were referring to someone else for a second there.zaneebaslave wrote:Sapien, can you explain this overworld to the best of your ability? I'd love to hear the idea and maybe I can draw it to paper.
Simion32's Post in the DKC Dreams thread previously wrote:Legend of the Southern Kremisphere
The most epic dream I had in the morning of June 27th (which CFH knows of), was a very vivid dream in which I was viewing a region similar to DKC3's overworld in its design, but with a few surprising details: It was not the Northern Kremisphere from DKC3, rather an entirely different region. Instead of a woodsy theme, this area has light-blue water and does at the bottom of the map contain some beaches. On further up in the middle of the map is a cliff structure, with a Brother's Bear cabin which sits at the top of a waterfall. At the top of the map is a swamp area. Unfortunately I do not remember any details from the left side of the map, I was only able to glean visuals from its right side.
The overall hue of the region is a blueish-green, and it is of simply indescribable beauty compared to past DKC games, even greatly surpassing Jungle Beat's graphical quality (definitely not something the Wii could handle - maybe if it was pre-rendered ). The view I had was 3D from a fixed perspective, not 2D - more like 2.5D. As for resolution, from what I saw, it can be speculated that the entire region was a suffocatingly large 1600x1600 pixels. Due to the beauty of this region, and its unique subtropic-esque coloration, I decided to name it the Southern Kremisphere.
The vividness of the dream was enough to shock me awake, but unfortunately I do not have good enough drawing skills to get the idea on paper. Hopefully I will be able to put this epic idea into motion in the future.
and to include Wrinkly in her living form. There's really no need to explain her death in this game
If Karny Kong is meant to be the generic evil doppelganger archetype (ie. Wario, Shadow, etc), then perhaps his initials should be DK to match Donkey, and also perhaps he could be given a tie reminiscent of DK's (only a different color, and rougher/more torn looking)
Lightning wrote:I am already writing the Story, & designing Bluebeard Baboon's appearance. Do you think that the next Donkey Kong should have more of a Story to it, with Cutscenets, as well as the Monkeys, & Kremlings having their own voices?
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