Tonberry2000 wrote:I just want to point out early that the title of the game, in English, should probably be "The Kongs Return."
slym wrote:First of all, Awsoooome!!
Secondly i know you said in the game there is a lot of bug but i just made a list for being sure I'm not crazy
1. camera don't really work perfectly as all DKC games...
P.S. If you need sreenshot for more help just ask me ^^
Cosmicman wrote:This was so epic, I enjoyed it so much, it really feels just like a DKC game, the press start screen song was amazing, I could pause the game and just listen to the music just like I did 17 years ago with the original series, keep it going guys!
Qyzbud wrote:...
Phyreburnz wrote:FINALLY!!!!!!! Thanks so much for the demo!!!!! It's been torture waiting!
I'll list what glitches I've found. I'm not going to duplicate what Slym has.
1) I set the buddy barrel down with Dixie and it fell through the floor...
Simion32 wrote:Wow, what a commendable effort! I was right about it being a workable demo!
I'm not going to reiterate the bugs that others have already listed - but you have done a very good job.
Simion32 wrote:Some engine comments:
--The installer is still 100MB even though you have all of the levels past level 1 disabled. I'll bet that the content is still actually in the game exe...
Simion32 wrote:--The movement isn't as tight as I would expect, or maybe it's just me.
--You seriously need to consider a Frames-Per-Second meter. Debugging something like this is difficult if we cannot tell whether the engine is playing at full speed. I have Core 2 Duo, and if it's slow on that, well... I have no idea what will happen on old machines.
--100MB for just one world is way too much (I'm assuming the other content is still hidden but included). Please consider trying to reduce the game's size somehow. Perhaps you can get away with UPX Packing your exe (I just tried that, but didn't do much to the exe size, so the MMF2 data must already be compressed very well).
--Why are you using a Install Creator Pro installer? That's just extra bloat. Unless you are trying to use the registry, it's not strictly needed. I reccomend 7-Zip instead.
Simion32 wrote:EDIT: Going by popular opinion, I have edited slym's download link into the first post so that users visiting the Atlas projects page can download it. Please don't remove that until you have the real demo ready, leo_core.
Cosmicman wrote:I don't know if it was mentioned before but the kongs flip 2 or 3 times after killing someone instead of just one flip, unless it was done in purpose.
Qyzbud wrote:I haven't played the demo yet Cosmic, so I may be misunderstanding you... but Kongs have always flipped/tumbled through the air continuously until they land, once they've bounced off baddies after a jump attack.
Or are you referring to roll/cartwheel/spin attacks? If so, my apologies.
Phyreburnz wrote:I think you guys should make the first post where you can find all the downloads easily. Have them like version 1 and then the first download, then version 2 and the second download, and so on.
Here is the new list of things that need fixed, some are repeats other lists:
1) When using a heavy Kong to team with a light Kong, it's very difficult to throw them upward. When you do, it seems like they have a big arc and it's hard to go directly up.
...
I was wondering if you'd mind if I made some bonus images for you. DK doesn't look like he fits and I think I can make him fit in better.
slym wrote:wow fast fix nice job there still have some glitch but mostly have disappear
Simion32 wrote:Perfect (DKC1-based) Camera Movement Algorithm:Spoiler!
slym wrote:Spoiler!
Phyreburnz wrote:Spoiler!
NecroToad wrote:Spoiler!
NecroToad wrote:Thank you very much, i get it! I lost a lot of time playing and thinking about how they made the camera's smooth algorithm. by the way, is this used only on DKC1 or in all the three DKCs?
Tonberry2000 wrote:Have you guys given much thought to themeing the worlds? For example, in the first game, the world themes were:
Jungle, Caves, Forest, Ice, Caves
Remainder of quote removed by Qyzbud (please don't quote more than is needed!)
Simion32 wrote:He just edited Phyre's so that DK has pupils.
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