Phyreburnz wrote:While there is great improvement, it still needs some work. It appears that he is just swinging his arms, rather than walking on his knuckles. He needs to look like he's putting more weight on his knuckles... maybe have him hunch over a little bit more?
Qyzbud wrote:Hey, nice work!
Personal preference here, but I think it'd look better without the 'hair'. The hair does give the design more character, though, so I don't know... maybe it could be more subtle?
The drill-like 'spiral' pattern on the stinger is an interesting choice — if this based on an existing Zinger render, or is it your own innovation?
I look forward to seeing the leg joins, 'claws' and wing texturing improved; they all look 'okay' at the moment, but I know you can make them look great.
Awesome stuff yet again, Cyclone.
Cyclone wrote:Bee sure to watch on YouTube in high quality. The inline YouTube player has crappy frame rate.
Phyreburnz wrote:As far as Squawks' flying feathers, I think what you have (with them being a little unkept looking) is great, like having his feathers more shaggy and flowing in the wind when he flies... but I suggest for when he is sitting still that his feathers are more sleek.
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