DKC1 ~ 2012 hack ~ World 1/2/3/4 Complete ~ [9/30/2012]

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DKC1 ~ 2012 hack ~ World 1/2/3/4 Complete ~ [9/30/2012]

Postby Super_Meat_Boy » March 17th, 2012, 6:49 am


Hello, i am going to remake the entire game by editing all level with the DKCRE.

Created a facebook page ! Like it if you want to know where i am on the project ^^ ~~~> http://www.facebook.com/DkcHack2012 [9-16-2012]

[color=#FF0000] - I stopped this DKC1 project, i give up. It's to kaizo and i don't like the design of most of my level. Working on DKC2 now. :kiddywave:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[color=#FF0000]Story
:

It's now 2012, This is the end of.................. all bananas ! Unless, YOU , can save them by beating this meanie crocodile.
Some bananas escaped and will help / guide you in the level.
But WARNING ! K.rool isn't stupid, he knew that would happen, so he placed some deadly sign... You shouldn't always trust those Arrow sign. But the few bananas K.Rool didn't steal will be a big help !

Very Important :

When you see this sign, it mean you are entering a LAGGY area, item will spawn slowly, so this sign means "WALK SLOWLY".

You'll only see this sign in :

- World 2 Level 5
- World 3 Level 2

Image

- Thanks to Mattrizzle for this custom sign.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Status :

- World 1 : Complete
{
Level 1 (Jungle Hijinx) : http://www.youtube.com/watch?v=6kj8ftCZNHM
Level 2 ( Ropey Rampage ) : http://www.youtube.com/watch?v=MNv60WlQq5Y [ Will completly edit this level again when i completed the game. ]
Level 3 ( Reptile Rumble ) : http://www.youtube.com/watch?v=HOVsgIHsRx0
Level 4 ( Coral Capers || Can't be tile edited ) : http://www.youtube.com/watch?v=sPmg-uAhjww
Level 5 ( Barrel Cannon Canyon ) : http://www.youtube.com/watch?v=gqdNh8uSPkk
}

- World 2 : Complete
{
Level 1 ( Winky's Walkway ) : http://www.youtube.com/watch?v=blui2B06nHs
Level 2 ( Mine Cart Carnage ) : http://www.youtube.com/watch?v=mCdnut1hGgk
Level 3 ( Bouncy Bonanza ) : http://www.youtube.com/watch?v=hZ4Jr0wZmYg
Level 4 ( Stop & Go Station ) : http://www.youtube.com/watch?v=XiI6qtInzxM
Level 5 ( Millstone Mayhem ) : http://www.youtube.com/watch?v=c2mLOF29sx4
}

- World 3 : Complete
{
Level 1 ( Vulture Culture ) : http://www.youtube.com/watch?v=PaMGxBxXQtY
Level 2 ( Tree Top Town ) : http://www.youtube.com/watch?v=mexb-iowqBA
Level 3 ( Forest Frenzy ) : http://www.youtube.com/watch?v=mQfs1Zxy5ho
Level 4 ( Temple Tempest ) : http://www.youtube.com/watch?v=bJdlOZCBJRc
Level 5 ( Orang-Utan Gang ) : http://www.youtube.com/watch?v=GdsZF6gryVY
}

- World 4 : Complete [9/30/2012]
{
Level 1 ( Snow Barrel Blast ) : http://www.youtube.com/watch?v=KAdb4cgAiW4
Level 2 ( Slipslide Ride || Can't be tile edited ) : http://www.youtube.com/watch?v=2OCMmTlAbUE
Level 3 ( Ice Age Valley ) : http://www.youtube.com/watch?v=fF0Cu1gVsw0
Level 4 ( Croctopus Chase || Can't be tile edited ) : http://www.youtube.com/watch?v=l9xm7YcHkZY
Level 5 : ( Torchlight Trouble ) : http://www.youtube.com/watch?v=pm06ws-HTz4
Level 6 : ( Rope Bridge Rumble ) : http://www.youtube.com/watch?v=ZOp39jd-79o
}

- World 5 : ( Will release a new .ips when i finish it. I won't make any video, )
{
Level 1 (Oil Drum Alley) : http://www.youtube.com/watch?v=dxFJ24SU40M (More then 10 hours of editing. This is by far my best level.)
}

- Most Of the Glitch : Fixed [ If you find any, send me a pm or post here please ]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Difficulty :

World 1 : Medium
World 2 : Medium
World 3 : Hard
World 4 : Hard
World 5 : Harder
World 6 : ???

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Video :

*Warning, do not watch if you don't want to get spoiled *

Playlist : http://www.youtube.com/playlist?list=PL4E3C936FE3B64868

My youtube channel : http://www.youtube.com/DonkeyKongHack2012

Have Fun trying my hack ! :)

This ips must be patched to a Donkey Kong Country (U) (V1.0) [!]
Attachments
DKC-EndOfBananas2012W1234.ips
DKC- EndOfBananas Beta W1234
(86.29 KiB) Downloaded 2583 times
Tourist
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Re: DKC1 ~ 2012 hack ~

Postby Tonberry2000 » March 17th, 2012, 7:33 am

Judging from the video, it looks like you just shoved everything in the first stage to make it hard, rather than enjoyable.
Trailblazer
Bananas received 30
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Re: DKC1 ~ 2012 hack ~

Postby Super_Meat_Boy » March 17th, 2012, 7:40 am

100% Edited it, now it's really enjoyable ;)
Tourist
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Re: DKC1 ~ 2012 hack ~ 2 world ~ Demo Released !

Postby Preposterify » March 23rd, 2012, 8:33 am

Just finished playing through the demo. The level design overall is pretty interesting and enjoyable. The foreground is obviously crazy, but I don't really mind personally.

The difficulty is pretty much spot-on, it's hard but doesn't require save states.

I like how there's not just one theme in any level. The levels constantly throw you off! 8-)

Keep going man, I expect good things.
Tourist
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1 ~ Beta Released !

Postby Simion32 » March 23rd, 2012, 4:52 pm

Yeah, these levels are good! Just had a play-through a few hours ago of the 2 world demo.

There's something to be said about the puzzle elements, and I also like how the levels are making you go all over the place instead of strictly being "go rightwards" levels. ;)
Sage of Discovery
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1 ~ Beta Released !

Postby Mattrizzle » March 24th, 2012, 4:38 am

Super_Meat_Boy wrote:VERY IMPORTANT :

When you see this sign, it mean you are entering a LAGGY area, item will spawn slowly ! , so this sign means "WALK SLOWLY"
warning_lag_ahead.png
warning_lag_ahead.png (954 Bytes) Viewed 53822 times
:mrgreen:
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1 ~ Beta Released !

Postby Super_Meat_Boy » March 24th, 2012, 4:46 am

Oh nice ! Is there a way i can put this sign in the game ? o.0
Tourist
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1 ~ Beta Released !

Postby Mattrizzle » March 24th, 2012, 12:52 pm

Sure.

First, apply this IPS patch to your ROM:
dkc-warning_lag_ahead_sign.ips
(1.08 KiB) Downloaded 2049 times


This places the sprite data at offset 7A21, and adds a pointer to it at the end of the table at 3BCC9C. It also defines a new object at 35FE0B which uses the sprite.

If you want the sign to display properly in DKCRE:
  • Open the DKCv10U.INI file in a text editor. This file is in the GameConfig folder inside DKCRE's directory.
  • In the bottom of the ObjectDictionary (below the line which reads "{B5B3|0100…………3C89C2…………1} = Krusha \n(constant movement)\n[GARBAGE]"),
    paste this text :
    Code: Select all
    #######################################################################################
    #  CUSTOM OBJECTS  ####################################################################
    {FE0B|010E2AF4……………………………} = Warning: Lag Ahead Sign \n[CUSTOM by Mattrizzle]

To insert the object using the editor:
  • Make sure Scenery is checked in the View menu.
  • Click on the Edit Objects button, then click on the object in the level you want to change into the sign.
  • In the text box at the bottom left of the Object panel, type in FE0B and click the Set Digit button.
  • If you made the changes to the INI file, you should now see the Warning: Lag Ahead sign in the place of the object you selected. If not, you will see a red X with the digits 0xFE0B in front of it. Either way, it should show up when you save your ROM and play the level.
Veteran Venturer
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1 ~ Beta Released !

Postby VideoViking » March 24th, 2012, 1:21 pm

Could this above trick even be used to add in new enemies or items to the ROM?
Treasure Hunter
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1 ~ Beta Released !

Postby Super_Meat_Boy » March 24th, 2012, 2:30 pm

Thanks, i edited the sign and finished World 3 level 2, wich is a bit hard, try it out and tell me if you like it :D
Tourist
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1+2 ~ Beta Released !

Postby Simion32 » March 25th, 2012, 6:41 pm

You can also add the sign to DKCRE's objects panel by finding the section called [SubCat-SceneryItems] (below the ObjectDictionary - starting at the ObjectCategories section is the objects catalog) and adding the line

FE0B = 0000

This will cause the object to get listed and displayed in the panel, and it will also become search-able via the Lookup OBJ feature.

You can add anything else you want to DKCRE's panel in the same manner. I made it expandable for exactly this kind of situation. :geek:
Sage of Discovery
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Re: DKC1 ~ 2012 hack ~ 2 world + W3LVL1+2+3 ~ Beta Released !

Postby Super_Meat_Boy » March 28th, 2012, 3:08 pm

Ok thanks, and one more thing... What must i do if i want to make my own custom sign too ?
What tool to use ?
Tourist
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Re: DKC1 ~ 2012 hack ~ World 1/2/3 Complete ~ Beta Released

Postby Super_Meat_Boy » August 14th, 2012, 11:23 am

I'm now back and will continue my project... World 3 complete and released.
Tourist
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Re: DKC1 ~ 2012 hack ~ World 1/2/3/4 Complete ~ [9/30/2012]

Postby Super_Meat_Boy » October 1st, 2012, 5:02 am

World 4 completed !

I'll try to release a complete hack before 2013 ;)
Tourist
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Re: DKC1 ~ 2012 hack ~ World 1/2/3/4 Complete ~ [9/30/2012]

Postby rainbowsprinklez » March 7th, 2024, 7:52 am

Sorry tp bump such an old thread, but I played the first two worlds and this is phenomenal!
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Re: DKC1 ~ 2012 hack ~ World 1/2/3/4 Complete ~ [9/30/2012]

Postby rainbowsprinklez » April 29th, 2024, 10:30 pm

I played through all this had to offer and LOVED it. Great job!

Spoiler!
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