V 0.25 of DKC Reloaded has just been released!
Click on the link here to download:
- DKC_Reloaded_v0.25.ips
- v 0.25 inclusive of Trik Trak Trek and Blackout Basement by aperson98 (with minor edits)
- (62.64 KiB) Downloaded 2016 times
Notes:Aperson98. I should apologise as I didn't edit this for quite some time. Also I have been wrongly very critical. When I was editing these levels I realised what you were trying to do and it's brilliant. I only fixed up certain aspects to make the gameplay more streamline and make it possible to beat the level.
In terms of the edits themselves:
Trik Trak Trek -
The final DK barrel before the mid-point. I added a platform so that the player can swap kongs.
Blackout Basement -
On the platform with two Krushas and the moving barrels to the right. I made the right knocka closer to the left as it was difficult for the player to jump over the krushas with both kongs.
On the first shark, I moved him 50 units to the left so that the player can roll jump beneath the shark quickly. The fake platform still remains.
Where there was a zinger and a shark. I replaced the shark with a krusha.
Where there was two zingers around one platform - I changed one of the zingers into a banana bunch and turned the factory platform into a 'down' platform.
After the two barrels and the two mincers, I chopped the platform into two parts to make it look more interesting.
Asides from that, I think I was happy with the rest of the stage and it is now possible to beat it in one go - though you need to master each section however the rambi/crate bit is a bit unpredictable. If people are having too much trouble there then I may edit it in future.
Well, I'll go thinking about temple tempest and we'll see where that goes eh? We've got 15 levels in the bag woohoo!!
EDIT: I may make more minor edits to blackout basement when I release more levels.