Tompa wrote: that levels are better designed for 2p mode in general.
Mayo wrote:[...] and Stickerbrush Symphony while they're at it.
HavocReaper48 wrote:Character representation
WHERE THE HECK IS FUNKY KONG?! He was in every single DKC title up until this. Why not?! ... auto saving eliminates Candy and the single press of a button to go back to the map gets Funky off. This is completely ridiculous. Who cares if you have to reach the end of the first world to save? You wanna save, you gotta play. Funky Kong, they really could of done something with you. How about the rocket barrel levels being endorsed by Funky?
HavocReaper48 wrote:Humor
No successor to Necky's Nuts?
HavocReaper48 wrote:Bonus levels
Where's Bash the Baddies?
HavocReaper48 wrote:Barrels
What happened to the TNT Barrel? Or the Tin Keg? Two classic items removed, why? I mean, the barrel variety didn't totally bug me, but I sure missed them. I wanted a successor to Stop & Go Station too. Invincibility barrels, animal barrels, and ghost barrels are other ones I would like to see. Also, DK Barrels and regular barrels need to be more common - not rationed just to get an item.
Mayo wrote:HavocReaper48 wrote:Bonus levels
Where's Bash the Baddies?
There was one in the Beach levels, but more variety of bonus challenges are really needed. Where's 'Find the Jigsaw?' rather than collect a bunch of bananas and lives? Collecting 15 green bananas, spelling out golden letters spinning in circles, and an item barrel-roullette seen in DKC would be a nice addition.
Jomingo wrote: You just let your impossible expectations of what a new DKC would be stifle your ability to enjoy the game... and that is why you fail.
Tiptup Jr. wrote:No. That is why YOU fail, sir. New Super Mario Bros. Wii is a good F---ING game and it's got returning characters and enemies out the wazoo, as far as I'm concerned this game can suck it. God damn Jungle Beat was better!
They can take DK Island's explosion out of continuity by "reconstructing" it or something.
I wasn’t even thinking about doing a sequel for Metroid Prime until Retro showed me the last scene in the game, which was near the end of development. I wouldn’t say we won’t do a sequel, but we don’t have anything planned at this time.
Jomingo wrote:Nintendo doesn't edit material that goes on Virtual Console...
As long as DK64 3DS has teenage Tiny I'm fine.
Soniccuz wrote:I thought them releasing Star Fox 64 was common knowledge.
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